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Steam News18 November 20257mo ago

We changed the Battle UX and feel

Before the EVA, our battle UI and UX were inspired by classics like Slay the Spire and Darkest Dungeon. But after receiving tons of valuable feedback from all of you, we realized it was time for a change.

Full notes

Full Keepers Of Vyrellia update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • UI and audio
  • Gameplay
changedBefore the EVA, our battle UI and UX were inspired by classics like Slay the Spire and Darkest Dungeon . But after receiving tons of valuable feedback from all of you, we realized it was time for a change.
addedWe decided to shift toward something both nostalgic and fresh— a perspective inspired by the old Game Boy Pokémon games , but enhanced with new animations and a modern feel. This new direction clicked instantly: the response on Twitter was amazing, and many players told us the battles now feel far more immersive .
addedDo you prefer this new point of view?

Before the EVA, our battle UI and UX were inspired by classics like Slay the Spire and Darkest Dungeon. But after receiving tons of valuable feedback from all of you, we realized it was time for a change.

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We decided to shift toward something both nostalgic and fresh— a perspective inspired by the old Game Boy Pokémon games, but enhanced with new animations and a modern feel. This new direction clicked instantly: the response on Twitter was amazing, and many players told us the battles now feel far more immersive.

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We’d love to hear your thoughts.

  • Do you prefer this new point of view?

  • Or did you like the old style better?

Let us know! Your feedback keeps making the game better.

Source

Steam News / 18 November 2025

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