In this update2
Full notes
Full Keep Talking and Nobody Explodes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- UI and audio
- Gameplay
- Performance
Keep Talking and Nobody Explodes changes
Keep Talking and Nobody Explodes is now officially available in Japanese for Windows, Mac OS, and Linux! The Bomb Defusal Manual is available in Japanese at www.bombmanual.com/ja/ We are continuing to work on localizing Keep Talking and Nobody Explodes in other languages. At this time, we do not have a definitive list of languages that will be available. If you’d like to receive game updates about new languages, you can join our mailing list here.
Patch Notes
New feature
Added Japanese language support! Visit www.bombmanual.com/ja to get the Japanese manual
Bug fixes
Add "SkipTitleScreen" option to playerSettings.xml to allow mod developers to iterate faster
Add "UseParallelModLoading" option to playerSettings.xml to allow faster mod loading
Show hours on results page if minutes >= 100, which can happen with mods
Fix mods that use multiple materials/shaders on a single renderer overwriting each material with the first material's shader.
Fix description of local mods not displaying correctly
Fix issue where motion controls would stop working correctly after a mod made changes to the Selectable structure
Fix issue where some the manual PDF included in some mods would break mod manual generation
Source
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