Full notes
Full Keep Driving update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Events
- Fixes
Build 1.2.0.0 Live! This patch adds new content to the game as well as some fixes. For those looking for the localization patch, you'll have to wait a bit longer, but we are making lots of progress towards it. With help from programmer Juju Adams the game is now ready to be translated and we're aiming for August to release the localized patch. Thanks for your patience! Languages planned for Localization patch are: German, French, Spanish, Brazilian Portuguese, Ukrainian , Japanese, Chinese (Simplified) and Russian
We plan to have a sale up when that patch drops as well, but maybe not as deep as the Summer Sale.
New features:
Added some new Traits
Added some new items
Added new junk-upgrades. You can find them at junkyards and abandoned cars.
Updated some car-sprays and added some more.
Added new Road events
Added new two new threat warnings:
Clone: Instead of damaging you, creates a new threat of the same type
Change: After attacking, randomize threat type.
Changed some details in the Mechanic's quest. Added a new reward.
Bugs/Fixes:
Fixed bug where you could lock the game when closing the gas-interface when having journal opened at the same time.
Hovering your occupation/loadout in character creation now shows you the corresponding trait/item list
Slightly changed first road tutorial
Fixed the bride's sleeping mask so it fits her better.
The Kid gets back into the car if she is peeing while you get a black out
Fixed the Songwriter's skill "Power Chord" not working correctly
Fixed bug where text were sometimes weird-looking at pubs/cafes Cheers, Christopher & Josef
Source
Changelog.gg summarizes and formats this update. How we read updates.
