Full notes
Full Keep Driving update
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What changed
- Fixes
- UI and audio
- Gameplay
HOTFIX (1.0.0.3b) Live! Some rare but important issues have been addressed in this hotfix. Threw in some small fixes while I was at it as well.
Fixed a couple of rare crashes that could happen for some players in options menu or when picking up a hitchhiker.
changed sprites for the fender for the muscle car to fit the item-sprite. - added more info about the roof racks in their descriptions. - removed the "hair-effect" when checking your extra-space
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Patch 1.0.0.3 is now live! There are still bugs that I am aware of and I'm working to fix them all, but wanted to get this out now, since it fixes some more common and critical issues. Here are the patch-notes:
Fixed crash that could happen when certain passive-effects where active at the same time - fixed a rare crash where the options menu failed to draw the blurred game background - fixed the driver's license in the character creation showing the wrong occupation/loadout - fixed some tooltip displaying color codes - fixed shoplifting not ending if you drag the item to the glovebox - fixed so you can't lock yourself out of shops with shoplifting because of there being no 1x1-items - fixed inventory closing, resulting in losing any items outside the trunk, when gaining a new skill tree. - fixed the music display not updating when pressing the "prev" - the steering wheel sleeves now actually work - fixed rare crash when picking up a sidequest that would cause the game to crash every time you opened your trunk - fixed bug with muscle car, where you could lower seats in a way to make hitchhikers disappear into the void
following patchnotes could be considered spoilers
fixed bug where you could be soft-locked after winning the race - fixed if you got the soft-lock from race, you can load your save, trigger a save by opening closing your trunk, then reload. Game should function normally again - fixed the idiot replacing your interior upgrade with flowers AGAIN every time you load the game - fixed so you can't go to the party cabin if you've failed the quest
Source
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