What changed
0 fixes2 additions0 changes0 removals
addedClassic Mode - "Vexed" enemy attribute added - prioritizes hard-to-spell words. - Removed black bar from bottom HUD so that the background is more visible - Added two new dialogue themes to Dialogue boss for more text variety Adventure Mode - Redesigned story selection screens - Expanded and improved story content across some stories for a stronger narrative - Removed dead-end loops - circular routes have been cleared out of every story - Story map improvements for better readability - Polished skip prompt - new gold hint color and a smoother slide-and-fade dismiss - Added blinking cursor at beginning of passage to show that passage is ready to type - Touched up several story images that were not up to par
addedAcademy Mode - New lesson star earned animation with a confetti star burst effect Boss Survival - Redesigned boss survival selection cards Fixes and Polish - Increased pause menu width - Redesigned confetti effect when you reach a new high score in the game over screen - Updated main menu logo
Keeb Quest: Typing Battles changes
addedClassic Mode - "Vexed" enemy attribute added - prioritizes hard-to-spell words. - Removed black bar from bottom HUD so that the background is more visible - Added two new dialogue themes to Dialogue boss for more text variety Adventure Mode - Redesigned story selection screens - Expanded and improved story content across some stories for a stronger narrative - Removed dead-end loops - circular routes have been cleared out of every story - Story map improvements for better readability - Polished skip prompt - new gold hint color and a smoother slide-and-fade dismiss - Added blinking cursor at beginning of passage to show that passage is ready to type - Touched up several story images that were not up to par
addedAcademy Mode - New lesson star earned animation with a confetti star burst effect Boss Survival - Redesigned boss survival selection cards Fixes and Polish - Increased pause menu width - Redesigned confetti effect when you reach a new high score in the game over screen - Updated main menu logo
Classic Mode - "Vexed" enemy attribute added - prioritizes hard-to-spell words. - Removed black bar from bottom HUD so that the background is more visible - Added two new dialogue themes to Dialogue boss for more text variety Adventure Mode - Redesigned story selection screens - Expanded and improved story content across some stories for a stronger narrative - Removed dead-end loops - circular routes have been cleared out of every story - Story map improvements for better readability - Polished skip prompt - new gold hint color and a smoother slide-and-fade dismiss - Added blinking cursor at beginning of passage to show that passage is ready to type - Touched up several story images that were not up to par
Academy Mode - New lesson star earned animation with a confetti star burst effect Boss Survival - Redesigned boss survival selection cards Fixes and Polish - Increased pause menu width - Redesigned confetti effect when you reach a new high score in the game over screen - Updated main menu logo