HomeGamesUpdatesPricingMethodology
Steam News23 April 20215y ago

Update notes v2.4.2

Adjusted air smash input when using a controller to be triggered only when no horizontal inputs are detected. Adjusted contrast in Thorns textures for better visibility. Adjusted small visual details in some stages.

Full notes

Full Kaze and the Wild Masks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes0 additions3 changes0 removals
  • Gameplay
  • Maps
  • Server
  • Fixes
  • UI and audio
  • Balance
changedAdjusted air smash input when using a controller to be triggered only when no horizontal inputs are detected.
changedAdjusted contrast in Thorns textures for better visibility.
changedAdjusted small visual details in some stages.
fixedFixed collision detections with the Lizard that made it lose momentum with Banana cannons.
fixedFixed controller disconnection freezing the game when more than one controller is attached.
fixedFixed Eggplant desynchronization issue in Jelly Jungle after checkpoint respawn.

Kaze and the Wild Masks changes

changedAdjusted air smash input when using a controller to be triggered only when no horizontal inputs are detected.
changedAdjusted contrast in Thorns textures for better visibility.
changedAdjusted small visual details in some stages.
fixedFixed collision detections with the Lizard that made it lose momentum with Banana cannons.
fixedFixed controller disconnection freezing the game when more than one controller is attached.
  • Adjusted air smash input when using a controller to be triggered only when no horizontal inputs are detected.

  • Adjusted contrast in Thorns textures for better visibility.

  • Adjusted small visual details in some stages.

  • Fixed collision detections with the Lizard that made it lose momentum with Banana cannons.

  • Fixed controller disconnection freezing the game when more than one controller is attached.

  • Fixed Eggplant desynchronization issue in Jelly Jungle after checkpoint respawn.

  • Fixed issue introduced in the previous patch in which Onions would not spawn in Scales Showdown at end of the stage.

  • Fixed missing death triggers in Jelly Dungeon stage.

  • Fixed projectile issues for some system with specific default languages.

  • Fixed slingshot collisions glitches.

  • Fixed collision issue when attacking Dragonfruit in a slope.

  • Fixed Typhoon not detecting dash attack as final damage and increased reaction time for the player to perform final damage.

Source

Steam News / 23 April 2021

Open original post

Changelog.gg summarizes and formats this update. How we read updates.