HomeGamesUpdatesPricingMethodology
Steam News7 August 202511mo ago

๐ŸŽด 1.2.50: The Combat & Cards Update!

Kaya's Prophecy is getting a big update! We're bringing you deck management, secondary quests from the Jungle Spirits, difficulty modes, new effects and more. Read on to see what's changed!

In this update2

Full notes

Full Kaya's Prophecy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

12 fixes18 additions4 changes0 removals
  • Events
  • Gameplay
  • Balance
  • UI and audio
  • Fixes
  • Performance
addedKaya's Prophecy is getting a big update! We're bringing you deck management, secondary quests from the Jungle Spirits, difficulty modes, new effects and more. Read on to see what's changed!
added๐Ÿ›– UpdatesNew combat cards
added๐Ÿ›– UpdatesNew combat cards effects
added๐Ÿ›– UpdatesNew recipes in village
added๐Ÿ›– UpdatesNew artefacts behaviour
added๐Ÿ›– UpdatesNew passive skills by character

Kaya's Prophecy changes

addedKaya's Prophecy is getting a big update! We're bringing you deck management, secondary quests from the Jungle Spirits, difficulty modes, new effects and more. Read on to see what's changed!
addedNew combat cards
addedNew combat cards effects
addedNew recipes in village
addedNew artefacts behaviour

Kaya's Prophecy is getting a big update! We're bringing you deck management, secondary quests from the Jungle Spirits, difficulty modes, new effects and more. Read on to see what's changed!

๐Ÿ›– Updates

  • New combat cards

  • New combat cards effects

  • New recipes in village

  • Balances to enemies

  • Balances to exploration

  • Balances to village management

  • New artefacts behaviour

  • New passive skills by character

  • Added tactical cards that can be managed in the character menu

  • Characters now have different base stats

  • Kรขlades now has special requests and new ways to punish villagers

  • New outro

  • New Kรขlades combat behaviour

  • Added difficulty modes (easy, normal, difficult)

  • Added secondary quests given by the Jungle Spirits

  • Added hidden tactical cards

  • New achievement - Champion

  • Reworked achievement - Shield - Now only requires 25 defence instead of 50

  • Updated UI character menu with new deck management system

  • Can buy multiple cards at the prayer statue

  • Added automation

  • Added the ability to continue after end game

  • Soft lock detection (equipment are not in the calculation)

๐Ÿ› Bug Fixes

  • Updated UI/UX for all localizations

  • Changed UI position of next effect from below the character to above

  • QoL change - double click to stack same cards

  • Fixed a bug with character custom names being case sensitive where only every other letter input would be in proper case when inputting custom names.

  • Fixed a bug where if save files are corrupted, then the game is loaded with fresh files

  • Fixed a bug where players couldn't save in a fight

  • Fixed a bug where the tornado returns a booster pack that cannot be used

  • Fixed card physics on the board

  • Fixed the zoom animation for cards on the board

  • Fixed an issue where the cost of cards displayed at the prayer statue wasn't properly applying

  • Fixed a bug with stop, play and speed when returning from Kรขlades' intervention

  • Adjusted recipes list order

  • Computer performance optimisation when in fights should be better now

  • Fixed a bug where it was possible to die in events

We're also in Tiny Teams this year! To celebrate, we've got a 50% discount running for the duration of the event. Be sure to check out all the amazing games made by micro teams and show them some love!

Source

Steam News / 7 August 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.