Full notes
Full Katyusha update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Maps
Katyusha changes
Loresoft is proud to announce that after the Katyusha alpha demo released on December 1st, we now have the first patch of our alpha demo on Steam.
Katyusha demo version 0.26 includes bug fixes and A.I. improvements.
Gameplay - Elite soldiers: Enemies with improved A.I. which fire 2-4 bullets randomly. - Pause button is now also available when in inventory. - When Katyusha leaves enemy sight (either up or down), the enemy keeps firing at her for a short period. - Enemies behind sandbags now also hit you with melee attack if you approach them - When you shoot with a rifle, the enemy soldiers on screen are instantly triggered - Katyusha can save in mailboxes only once every 20 seconds (in order to avoid wasting letters). - Scaled difficulty: Enemy soldiers' healthbar increases as Katyusha's level increases. - There is now an indicator for rockets.
Art - Katyusha animation when she ducks with a weapon. - Added speech bubbles in conversations. - New main menu. - Fixed snow effects.
Tutorial - New tutorial messages for every action. - Various tutorial message fixes.
Bug fixes - Firing enemies or enemies firing Katyusha is no longer allowed outside the screen. - Fixed a bug when Katyusha climbed a ladder and user would quit to main menu and Start a new game. - You can not do damage in two enemies at once. - Enemy soldiers now dodge a bullet when they duck. - Fixed a rare moonwalking bug of Katyusha when she was hitting an enemy with stealth. - Fixed minor issues with blocks after the bombardment of the airplanes. - Enemy soldiers do not fire twice when you hit them at the back. - Addes some missing edges for climbing - Fixed a rare bug when user could open the inventory while he was dead. - Rare bug: When levelling up, the square in the inventory does not disappear anymore. - When Fuel and Rockets reach zero state you can grab new items at the original locations.
Things to keep in mind: - Chapter 2 is going to have new areas, buildings and missions and the size of it will expand. - In Chapter 2, the insides of buildings are placeholders. - Soviet and German letters are going to be increased.
Upcoming features: - Crafting: The crafting system is under development at the moment. - Lyudmila's dialogues and quests are under development and we will need several months to complete them. - User will be able to dismantle items (ex. the car at the beginning of Chapter 2) and use the materials for crafting. - Gunfights when driving: We are going to include a surprise gunfight while driving. - When at sunset and night, the enemy's sight range will be reduced. - New enemies are going to be added in Chapter 2. - Eagle skills - And more...
Starting from today, we will send this build to various publishers and we hope that we will have a positive response! We are also looking for another pixel artist to help with the game's graphics, so we apologize for some placeholders in graphics.
Download Katyusha alpha demo v0.26
Stay tuned, Merry Christmas and thank you for your support! This time we won't be missing for 2 years. You will hear from us very soon! See you on the battlefield comrades.
Source
Changelog.gg summarizes and formats this update. How we read updates.
