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Steam News9 July 20241y ago

Minor bugfixes and changes

Hi everybody! We made some small changes and fixes to the game since the launch, here's a list with them: Dropped coins by Robin are now automatically picked up As pointed out by an user, if you had inverted the camera

Full notes

Full Katto: Rising Tides update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions2 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
fixedHi everybody!As pointed out by an user, if you had inverted the camera on the X axis, the camera rotated towards the wrong side when moving around. This is fixed now.
fixedHi everybody!Also, the settings to disable that characteristic were not working, it should be fixed now.
addedHi everybody!Added a message when applying settings so it's clearer that they are saved
changedHi everybody!Now you can skip the texts that appear when a camera was moving after triggering a cinematic or pushing a button, allowing for a faster expierience for those that don't care too much about the story
fixedHi everybody!Fixed a bug that made you die twice if you were killed by an enemy and also fell into water
fixedHi everybody!Fixed the rare but possible infinite camera shake when killing an enemy

Hi everybody!

We made some small changes and fixes to the game since the launch, here's a list with them:

  • Dropped coins by Robin are now automatically picked up

  • As pointed out by an user, if you had inverted the camera on the X axis, the camera rotated towards the wrong side when moving around. This is fixed now.

  • Also, the settings to disable that characteristic were not working, it should be fixed now.

  • Added a message when applying settings so it's clearer that they are saved

  • Now you can skip the texts that appear when a camera was moving after triggering a cinematic or pushing a button, allowing for a faster expierience for those that don't care too much about the story

  • Fixed a bug that made you die twice if you were killed by an enemy and also fell into water

  • Fixed the rare but possible infinite camera shake when killing an enemy

  • Fixed a rare bug that made the player invisible on some cases

  • The controls for the wallclimb function are now displayed while doing it

  • To help in the wallclimb, we added a functionality to make sticking to those surfaces easier when not jumping straight to them

  • Added an introduction cinematic to the first level

  • Changes to nav meshes of some enemies on certain maps that could get stuck or work unintendedly

Although we (hopefully) listed every change and bugfix, we may have fixed more bugs or missed some.

If you find anything that you think we should take a look into, please don't hesitate to reach out, we'll try and fix anything we can to make the game better.

Source

Steam News / 9 July 2024

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