Full notes
Full Katto: Rising Tides update
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What changed
- Fixes
- Gameplay
- UI and audio
- Maps
Hi everybody!
We made some small changes and fixes to the game since the launch, here's a list with them:
Dropped coins by Robin are now automatically picked up
As pointed out by an user, if you had inverted the camera on the X axis, the camera rotated towards the wrong side when moving around. This is fixed now.
Also, the settings to disable that characteristic were not working, it should be fixed now.
Added a message when applying settings so it's clearer that they are saved
Now you can skip the texts that appear when a camera was moving after triggering a cinematic or pushing a button, allowing for a faster expierience for those that don't care too much about the story
Fixed a bug that made you die twice if you were killed by an enemy and also fell into water
Fixed the rare but possible infinite camera shake when killing an enemy
Fixed a rare bug that made the player invisible on some cases
The controls for the wallclimb function are now displayed while doing it
To help in the wallclimb, we added a functionality to make sticking to those surfaces easier when not jumping straight to them
Added an introduction cinematic to the first level
Changes to nav meshes of some enemies on certain maps that could get stuck or work unintendedly
Although we (hopefully) listed every change and bugfix, we may have fixed more bugs or missed some.
If you find anything that you think we should take a look into, please don't hesitate to reach out, we'll try and fix anything we can to make the game better.
Source
Changelog.gg summarizes and formats this update. How we read updates.
