Full notes
Full Katana ZERO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
The first major update for Katana ZERO is now live with new post-game content, new achievements, fixes / tweaks, and patented Cat Petting Tech. The game is also 20% off for a limited time and we appreciate your support and spreading the news to friends and sworn enemies.
Hard Mode
After completing the game, unlock Hard Mode with an escalating difficulty for master assassins. Includes new enemy types, revamped levels, reworked bosses, and all new challenges. This mode is accessed through the Speedrun Mode menu.
Speedrun Mode
Time your assault with options for stable enemy behavior, scene skipping, expansive statistics and more. Speedruns auto-save, so you can quit mid-run and resume later.
Fixed Optional Stealth Level
You know the one... Enemies in that level now have consistent patrol patterns and are a little more lenient. Also, new achievements, petting the cat, bug fixes, and quality of life improvements! Thank you for your continued support of Katana ZERO! More free DLC - including story content and levels - is in the works.
Source
Changelog.gg summarizes and formats this update. How we read updates.
