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Steam News7 July 20178y ago

Patch / Score Reset

This patch contains the following changes: Fruit rotations are now aligned more carefully for most patterns to help normalize the difficulty of slicing bananas and kiwis.

Full notes

Full Katana X update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
fixedFix a bug in Tatami mode where slicing boundaries on detached mat parts could increase your score.
addedSword stand can now be customized to three different positions using buttons on the platform (right, left, and back), and the position will be remembered between game launches.
addedAdded a new music track. You can now switch between "intense" and "calm" music tracks in sound settings. Default is "intense".
changedSword collisions (i.e. failed slices) on fruit will now resist the sword more, so watermelons should "feel" heavier than other fruit.
fixedFix for perfect slice notification showing up in menu.
changedMinor improvements to some animation effects - bomb sparks fade out cleanly now, and menu scrolls will fade in cleaner.

This patch contains the following changes:

  • Fruit rotations are now aligned more carefully for most patterns to help normalize the difficulty of slicing bananas and kiwis. It should be much easier to get combos containing these fruit now.

  • Fix a bug in Tatami mode where slicing boundaries on detached mat parts could increase your score.

  • Sword stand can now be customized to three different positions using buttons on the platform (right, left, and back), and the position will be remembered between game launches.

  • Added a new music track. You can now switch between "intense" and "calm" music tracks in sound settings. Default is "intense".

  • Sword collisions (i.e. failed slices) on fruit will now resist the sword more, so watermelons should "feel" heavier than other fruit.

  • Fix for perfect slice notification showing up in menu.

  • Minor improvements to some animation effects - bomb sparks fade out cleanly now, and menu scrolls will fade in cleaner.

As there have been a few changes recently that effect difficulty and scoring, the scoreboards have been reset.

Source

Steam News / 7 July 2017

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