HomeGamesUpdatesPricingMethodology
Steam News14 April 20242y ago

KARNAL 1.3

Changes: Ammo is now limited. It is found for each weapon throughout the levels, and costs money in the arena. Reworked the Enemy AI, no longer do they walk in a straight line towards you.

Full notes

Full KARNAL update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions4 changes2 removals
  • Gameplay
  • UI and audio
  • Maps
changedChanges:Ammo is now limited. It is found for each weapon throughout the levels, and costs money in the arena.
removedChanges:Reworked the Enemy AI, no longer do they walk in a straight line towards you.
changedChanges:Drastically improved detail and changed the structure of the Story Mode levels.
changedChanges:Changed the menu fonts.
removedChanges:Removed the option to disable Lumen. This was due to many levels now being very different with the feature turned off, possibly affecting gameplay.
changedChanges:Drastically improved sound design.

Changes:

  • Ammo is now limited. It is found for each weapon throughout the levels, and costs money in the arena.

  • Reworked the Enemy AI, no longer do they walk in a straight line towards you.

  • Drastically improved detail and changed the structure of the Story Mode levels.

  • Changed the menu fonts.

  • Removed the option to disable Lumen. This was due to many levels now being very different with the feature turned off, possibly affecting gameplay.

  • Drastically improved sound design.

  • Added footstep sounds.

  • Added roughness, metallic and normal maps to the player's weapon sprites.

  • Added explosive barrels.

  • Added new post process effects.

  • Added a few new secrets, alongside a new hidden achievement :)

And many more bug fixes, balancing changes, etc. The previous version, KARNAL 1.2 will be playable through the "Classic" branch.

Source

Steam News / 14 April 2024

Open original post

Changelog.gg summarizes and formats this update. How we read updates.