KARDS - The WW2 Card Game
Steam News 22 April 202628d ago

April Update - Patch Notes

Update 29.4.2026: A small update has addressed a few minor issues: The BREWSTER F2A had incorrect stats (1/1 instead of 1/2). Fixed. The CHAR B1 Bis unit deployment ability was not correctly triggered after sending to h…

Update log

Full KARDS - The WW2 Card Game update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

14 fixes4 additions3 changes0 removals
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
fixedUpdate 29.4.2026: A small update has addressed a few minor issues:
fixedThe BREWSTER F2A had incorrect stats (1/1 instead of 1/2). Fixed.
fixedThe CHAR B1 Bis unit deployment ability was not correctly triggered after sending to hand and redeploying. Fixed.
fixedA 4TP spawned from DANUTA was destroyed at the end of turn while it was not in play anymore. Fixed.
fixedThe Guadalcanal and Manila battlefields were incorrect. Fixed.
changedFollowing our earlier briefing on the upcoming balance adjustments, the April Update is now live. If you missed the original announcement, you can review the full details here:

Update 29.4.2026: A small update has addressed a few minor issues:

  • The BREWSTER F2A had incorrect stats (1/1 instead of 1/2). Fixed.

  • The CHAR B1 Bis unit deployment ability was not correctly triggered after sending to hand and redeploying. Fixed.

  • A 4TP spawned from DANUTA was destroyed at the end of turn while it was not in play anymore. Fixed.

  • The Guadalcanal and Manila battlefields were incorrect. Fixed.

Notice – 22.4.2026: An issue in the latest patch caused the BREWSTER F2A to have incorrect stats (1/1 instead of 1/2). We’re working on a fix and expect to deploy it in the coming days. Thanks for your patience.

Hello Commanders!

Following our earlier briefing on the upcoming balance adjustments, the April Update is now live. If you missed the original announcement, you can review the full details here:

Balance Change Announcement

This update deploys the previously announced card balance changes along with some bug fixes and general improvements. Read on for the full report.

Card Balance Changes

Nerfs

[h4]BUFFS[/h4]

[h4]FRONTIER FORCE[/h4]

Old: Fury. Deployment: Add a GARRISON unit to your support line. New: Fury. Deployment: Add a GARRISON unit to your hand.

[h4]Sd Kfz 10 PAK 38[/h4]

Old: Blitz. Gets +2 attack until end of turn if another card increases the attack of this unit. New: Blitz. Gets +1 attack until end of turn if another card increases the attack of this unit.

[h4]THE BIG THREE[/h4]

[h4]106th INFANTRY REGIMENT[/h4]

Buffs

[h4]LANCASTER Mk I[/h4]

[h4]ACE OF SPADES[/h4]

[h4]M2A4[/h4]

[h4]CHAR B1 bis[/h4]

Old: Mobilize, Heavy Armor 2. When this unit loses Mobilize, draw a card. New: Shock, Heavy Armor 2. Deployment: Gains Blitz if this is the first unit you deploy this turn.

[h4]MOTTI TACTIC[/h4]

Old: Destroy target unit and Salvage it. New: Destroy target unit. Add a copy of it to your hand.

Bug Fixes

  • A card with the “Show when drawn” ability would incorrectly trigger if overdrawn while the hand was full. Fixed.

  • A 4TP spawned by DANUTA was not properly destroyed at the end of the turn if DANUTA had been Suppressed. Fixed.

  • When attacking 22nd MARINES, the T-34-85 1945 incorrectly took 1 damage if a Navy card was on top of the enemy deck. Fixed.

  • SALLY, U-16, and ZAMOŚĆ UPRISING could target units with the “Cannot be retreated” ability. Fixed.

  • 31 ALGÉRIENS played the incorrect (order) sound effect upon deployment. Fixed.

  • Units removed by SENDAI REGIMENT or KYOTO REGIMENT were not correctly returned to the battlefield if the source unit was converted or removed. Fixed.

  • Battlefields for the Moscow, Guadalcanal, and Tunis City HQs were incorrectly assigned. Fixed.

  • SOMUA S35’s ability could incorrectly trigger when put into play via ILYUSHIN IL-2. Fixed.

  • The client could briefly stutter when using cards with “Destroy a friendly unit” effects (e.g. URAL FACTORIES). Fixed.

In addition to the fixes listed above, we’ve implemented several behind-the-scenes improvements to ensure smoother operations across the battlefield.

That’s all for now. As always, thank you for reporting issues and sharing feedback - your continued support helps keep things running smoothly. Keep an eye on the news feed for further updates and incoming intel.

Source

Steam News / 22 April 2026

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