Full notes
Full Karate Survivor update
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What changed
- Events
- Gameplay
- UI and audio
- Balance
- Fixes
- Store
Karate Survivor changes
Thank you for your feedback and support on the recent update with difficulty modes! We’re happy to see that the new options allow everyone to enjoy the game at their preferred challenge level.
We've also noticed that some of you feel the boss fights aren’t challenging enough. To make things better, we’ve made some adjustments to the boss battles, among other changes. Please make sure you have the latest version (1.0.0.208) of the game.
List of changes:
Added new attacks and moves for bosses and adjusted their attack timings to make boss battles more intense.
Added completion status icons for 'Master' and 'Legend' difficulties. A trophy icon now appears next to each level’s button to help you track progress on these modes.
Added a powerful new move, the ‘Grand Master’ strike, which unlocks after completing all areas on the ‘Master’ difficulty.
Increased base damage for all weapon types to help you handle tougher foes.
Extended full invincibility duration in ‘Golden Lotus’ mode and removed level-up interruptions while active. All accumulated level-ups will apply right after exiting ‘Golden Lotus’ mode.
Fixed several issues affecting gamepad functionality on certain controllers.
Fixed multiple minor bugs to improve overall gameplay.
Thank you for being part of our community and sharing your thoughts. Stay tuned for more updates, and keep that feedback coming!
Source
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