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Steam News11 December 20214y ago

Patch 1.3.0

added features: - unit rage system changed features: - animations are now available when receiving items rage system: the rage system is a comeback mechanism. the higher the rage, the higher the damage / healing caused.

Full notes

Full KARA Legends update

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What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Balance
addedadded features: - unit rage system
addedchanged features: - animations are now available when receiving items
changedrage system: the rage system is a comeback mechanism. the higher the rage, the higher the damage / healing caused. in the case of non-critical attacks, the unit gets -2% rage. in the case of critical attacks, the unit gets -4% rage. when suffering from non-critical attacks, the unit gets 4% rage. when suffering from critical attacks, the unit gets 8% rage. in the case of non-critical caused healing, the unit gets -1% rage. in the case of a critical healing, the unit gets -2% rage. when receiving non-critical healing, the unit gets -1% rage. when receiving critical healing, the unit gets -2% rage. if a team member dies, the rest of the team gets 8% rage.

added features: - unit rage system

changed features: - animations are now available when receiving items

rage system: the rage system is a comeback mechanism. the higher the rage, the higher the damage / healing caused. in the case of non-critical attacks, the unit gets -2% rage. in the case of critical attacks, the unit gets -4% rage. when suffering from non-critical attacks, the unit gets 4% rage. when suffering from critical attacks, the unit gets 8% rage. in the case of non-critical caused healing, the unit gets -1% rage. in the case of a critical healing, the unit gets -2% rage. when receiving non-critical healing, the unit gets -1% rage. when receiving critical healing, the unit gets -2% rage. if a team member dies, the rest of the team gets 8% rage.

Source

Steam News / 11 December 2021

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