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Steam News4 May 20224y ago

Kapital: Sparks of Revolution update 1.0.2 is live!

Greetings, mayors, We’ve received a large amount of constructive criticism from you and now we are working on improving the game according to your feedback.

In this update1

Full notes

Full Kapital: Sparks of Revolution update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Greetings, mayors,

What changed

1 fix6 additions4 changes1 removal
  • Balance
  • Fixes
  • Gameplay
changedWe’ve received a large amount of constructive criticism from you and now we are working on improving the game according to your feedback. Our ultimate goal has always been for Kapital to be a unique crisis management city builder, where players have to live through the crisis, rather than avoid it. Kapital gameplay was meant to be challenging but not frustrating. We are aiming to resolve balance issues and to provide players with quality of life improvements, while keeping high, but fair difficulty level; and this patch is just the first step, we are working on more, stay tuned!
fixed1.0.2 update full changelog:Fixed an error that prevented some save games from loading
added1.0.2 update full changelog:Trees and bushes added to the construction menu
changed1.0.2 update full changelog:The cost of producing wood was decreased by 20%, while the cost of producing steel was increased by 20% (The cost of producing bricks remains unchanged). This will slightly decrease gold consumption in the early days while increasing gold consumption later on.
added1.0.2 update full changelog:Decreased the amount of new residents that arrive in the city early on - based on community feedback
added1.0.2 update full changelog:Stats of new residents were increased in order to give players more time to react

Kapital: Sparks of Revolution changes

changedWe’ve received a large amount of constructive criticism from you and now we are working on improving the game according to your feedback. Our ultimate goal has always been for Kapital to be a unique crisis management city builder, where players have to live through the crisis, rather than avoid it. Kapital gameplay was meant to be challenging but not frustrating. We are aiming to resolve balance issues and to provide players with quality of life improvements, while keeping high, but fair difficulty level; and this patch is just the first step, we are working on more, stay tuned!
fixedFixed an error that prevented some save games from loading
addedTrees and bushes added to the construction menu
changedThe cost of producing wood was decreased by 20%, while the cost of producing steel was increased by 20% (The cost of producing bricks remains unchanged). This will slightly decrease gold consumption in the early days while increasing gold consumption later on.
addedDecreased the amount of new residents that arrive in the city early on - based on community feedback

We’ve received a large amount of constructive criticism from you and now we are working on improving the game according to your feedback. Our ultimate goal has always been for Kapital to be a unique crisis management city builder, where players have to live through the crisis, rather than avoid it. Kapital gameplay was meant to be challenging but not frustrating. We are aiming to resolve balance issues and to provide players with quality of life improvements, while keeping high, but fair difficulty level; and this patch is just the first step, we are working on more, stay tuned!

1.0.2 update full changelog:

  • Fixed an error that prevented some save games from loading

  • Trees and bushes added to the construction menu

  • The cost of producing wood was decreased by 20%, while the cost of producing steel was increased by 20% (The cost of producing bricks remains unchanged). This will slightly decrease gold consumption in the early days while increasing gold consumption later on.

  • Decreased the amount of new residents that arrive in the city early on - based on community feedback

  • Stats of new residents were increased in order to give players more time to react

  • Decreased the chance of a large crowd of new residents arriving in the early days

  • Decreased the time of constructing and upgrading buildings - this should increase the pace of the game

  • Slightly increased the amount of gold received from feeding hospital patients and prisoners. This measure will slightly decrease the amount of gold required to run the Hospital and the Prison

  • "Last Chance" quest was removed from Sandbox mode - this should give players more freedom in their actions

  • New tutorials and notifications were added

  • Tips & Tricks section was added to the main menu

  • Various other bugfixes

Thank you very much for your support! Keep playing and enjoying the game as much as possible. Join our Discord to share your thoughts, we are keen to hear them!

Source

Steam News / 4 May 2022

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