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Steam News6 March 20251y ago

Dev Diary #01:Building Kaodi around an asset

🧵 Today, we’re telling you why Kaodi is the way it is. It all started with the incredible character design by @penusbmic. 👇 1️⃣ This isn’t the first time we’ve used one of his assets.

Full notes

Full Kaodi update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions1 change0 removals
  • Gameplay
  • Store
added3️⃣ But the original asset didn’t include all the animations we needed. That’s where @apoonto came in, completing the sprite sheet with walking, dashing, hurt, and a devastating new attack animation. The result was SPECTACULAR. 💥
added4️⃣ We wanted the spear-wielding version to be the game’s main enemy. For that, @apoonto stepped up again with new animations that made combat feel fluid, organic, and packed with the punch we were looking for. ⚔
changedhttps://store.steampowered.com/app/3325570/Kaodi/

Kaodi changes

added3️⃣ But the original asset didn’t include all the animations we needed. That’s where @apoonto came in, completing the sprite sheet with walking, dashing, hurt, and a devastating new attack animation. The result was SPECTACULAR. 💥
added4️⃣ We wanted the spear-wielding version to be the game’s main enemy. For that, @apoonto stepped up again with new animations that made combat feel fluid, organic, and packed with the punch we were looking for. ⚔
changedhttps://store.steampowered.com/app/3325570/Kaodi/

🧵 Today, we’re telling you why Kaodi is the way it is. It all started with the incredible character design by @penusbmic. 👇

1️⃣ This isn’t the first time we’ve used one of his assets. In Ronin Fighters, one of our earliest games, we already included the techno-samurai from the Sci-Fi Character Pack 8. We absolutely love their style! 🔥

2️⃣ Some time later, we saw he had released another pack, a clear evolution of the previous one. And there he was: an imposing samurai who challenged us to create a world, a story, and an art style around him. That’s how Kaodi was born, and the samurai became Barren, the protagonist of our game.

3️⃣ But the original asset didn’t include all the animations we needed. That’s where @apoonto came in, completing the sprite sheet with walking, dashing, hurt, and a devastating new attack animation. The result was SPECTACULAR. 💥

4️⃣ We wanted the spear-wielding version to be the game’s main enemy. For that, @apoonto stepped up again with new animations that made combat feel fluid, organic, and packed with the punch we were looking for. ⚔

5️⃣ From there, our art team developed a visual style where Barren and the rest of the characters would fit naturally. Sometimes, inspiration for a game comes from the most unexpected places…

Want to see the final result? 🔥

Here’s the Kaodi Steam Page! 🎮

https://store.steampowered.com/app/3325570/Kaodi/

Source

Steam News / 6 March 2025

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