What changed
2 fixes0 additions0 changes0 removals
fixedA new hotfix has been released with the following changes:
fixedFix being able to move when at zero health and dying Reported by Wobbly Python, Carrie Carrarium, Hempuli, Joram Shrijver - Fix being able to get instant killed from above 1HP Reported by Hempuli, Carrie Carrarium - Add initial delay to Mech boss fights to avoid cheap hits Reported by Hempuli - Fix rare problem where death slowdown would persist after reloading Reported by Joram Shrijver, Carrie Carrarium, Hempuli - Fix rare issues in dialogue not advancing properly or skipping strangely Reported by Hempuli, Ari
Kandria changes
fixedA new hotfix has been released with the following changes:
fixedFix being able to move when at zero health and dying Reported by Wobbly Python, Carrie Carrarium, Hempuli, Joram Shrijver - Fix being able to get instant killed from above 1HP Reported by Hempuli, Carrie Carrarium - Add initial delay to Mech boss fights to avoid cheap hits Reported by Hempuli - Fix rare problem where death slowdown would persist after reloading Reported by Joram Shrijver, Carrie Carrarium, Hempuli - Fix rare issues in dialogue not advancing properly or skipping strangely Reported by Hempuli, Ari
A new hotfix has been released with the following changes:
- Fix being able to move when at zero health and dying Reported by Wobbly Python, Carrie Carrarium, Hempuli, Joram Shrijver - Fix being able to get instant killed from above 1HP Reported by Hempuli, Carrie Carrarium - Add initial delay to Mech boss fights to avoid cheap hits Reported by Hempuli - Fix rare problem where death slowdown would persist after reloading Reported by Joram Shrijver, Carrie Carrarium, Hempuli - Fix rare issues in dialogue not advancing properly or skipping strangely Reported by Hempuli, Ari