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Steam News27 October 20258mo ago

Kando Realm Patch 2.042

Kando Realm Patch 2.042 We have adjusted how magic defence works. Old way: 50% of Spirit + 50% of Intelligence New way: 30% of Spirit + 30% of Intelligence + 30% of Defence There was also a bug in the previous magic def

In this update3

Full notes

Full Kando Realm update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes6 additions11 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Events
  • Balance
changedKando Realm Patch 2.042We have adjusted how magic defence works.
addedKando Realm Patch 2.042New way:
fixedKando Realm Patch 2.042There was also a bug in the previous magic defence that could cause intelligence to be counted twice giving additional magic defence that has been fixed.
changedNEW CONTENT ALERT!Abandon Quest Option for Repeatable Quests (Careful as it doesn't have confirmation window yet)
addedNEW CONTENT ALERT!Added new Nodes
addedNEW CONTENT ALERT!Added new F2P and Members areas

Kando Realm changes

changedWe have adjusted how magic defence works.
addedNew way:
fixedThere was also a bug in the previous magic defence that could cause intelligence to be counted twice giving additional magic defence that has been fixed.
changedAbandon Quest Option for Repeatable Quests (Careful as it doesn't have confirmation window yet)
addedAdded new Nodes

Kando Realm Patch 2.042

We have adjusted how magic defence works.

Old way:

50% of Spirit + 50% of Intelligence

New way:

30% of Spirit + 30% of Intelligence + 30% of Defence

There was also a bug in the previous magic defence that could cause intelligence to be counted twice giving additional magic defence that has been fixed.

NEW CONTENT ALERT!

Abandon Quest Option for Repeatable Quests (Careful as it doesn't have confirmation window yet)

Added new Nodes

Added new F2P and Members areas

Added new F2P and Members Quests

Added new F2P and Members Gear

Level cap for combat has been increased to 55

BALANCING

Stack sizes for a large amount of items have now been set to 99 instead of heavily varied

Dry Rum Reef monster positions in Labyrinth adjusted

Adjust cooking XP rates

Druid healing has been given a higher starting effect but a lesser scale for stats

Druid Anglers wind has had its damage from int scale reduced slightly

Druid Vine Lash scaling damage has had a minor reduction

Mage Frost has had scaling damage and base damage minor increased

Thief Double Strike has had its scaling damage vastly increased

BUG FIXES

Radish tooltip updated

Kraken visuals updated

Encased Fossil adjusted to remove jittering

Fixed a subscription bug

Damage numbers can now show larger numbers

Source

Steam News / 27 October 2025

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