In this update2
Full notes
Full Kamilia update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Performance
Kamilia changes
Hello everyone!
It's been two weeks since Kamilia launched, and I'd like to thank everyone who has played the game,
shared feedback, reported bugs, and left a review.
Your feedback has been incredibly helpful and has already led to a number of improvements in this new patch.
Highlights
Current objective is now displayed and updated in the menu/pause screen.
Added the ability to open the menu/pause during dialogues (highly requested feature).
Fixed a bug that prevented a specific achievement from unlocking.
Multiple dialogue refinements.
Multiple grammar and typo fixes.
Improved dialogue pacing in several scenes.
The "Easy Mode" option during the chase sequence is now offered after multiple failed attempts at several checkpoints, rather than after every attempt.
Minor environmental polish (door title labels have been removed based on player feedback).
Various quality-of-life improvements and stability fixes.
Thank you again for your continued support. I'll continue listening to your feedback and improving Kamilia over time.
Source
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