Pilots! We hope you're enjoying your first two weeks with Kamikaze Lassplanes. Over this time, we've been analyzing and implementing features and fixes based on your feedback.
In this update3
Full notes
Full Kamikaze Lassplanes update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions3 changes0 removals
Gameplay
Balance
Fixes
changedToday, we're proud to present Patch 1.2 , which brings a major quality-of-life improvement: the ability to " Skip Mission ." This feature allows you to skip any gameplay mission that you've already completed in a previous playthrough. The patch also includes various gameplay fixes and a rework of the player hitbox in the SHMUP sections—we've listened to your feedback and redesigned the hitbox size.
changed⚒ ImprovementsIntroduced a mission skip feature for previously completed shoot 'em up (shmup) missions;
changed⚒ In-game balanceReduced the damage duration of Flying Mine enemies; -Decreased Harbinger boss health in Story, Easy, and Normal modes; -Reduced hitbox sizes for Alba and Hannah;
fixed⚒ BugfixesCorrected visual effects for Power-Ups; -Fixed a soft-lock issue with the Flying Mine enemy in the tutorial; -Resolved an issue preventing players from moving to the left edge of the screen on Steam Deck; -Fixed a desynchronization between English voiceovers and Japanese text in the diary sections; -Addressed a bug where the pause menu would malfunction if triggered simultaneously with the choice panel;
Kamikaze Lassplanes changes
changedToday, we're proud to present Patch 1.2 , which brings a major quality-of-life improvement: the ability to " Skip Mission ." This feature allows you to skip any gameplay mission that you've already completed in a previous playthrough. The patch also includes various gameplay fixes and a rework of the player hitbox in the SHMUP sections—we've listened to your feedback and redesigned the hitbox size.
changedIntroduced a mission skip feature for previously completed shoot 'em up (shmup) missions;
changedReduced the damage duration of Flying Mine enemies; -Decreased Harbinger boss health in Story, Easy, and Normal modes; -Reduced hitbox sizes for Alba and Hannah;
fixedCorrected visual effects for Power-Ups; -Fixed a soft-lock issue with the Flying Mine enemy in the tutorial; -Resolved an issue preventing players from moving to the left edge of the screen on Steam Deck; -Fixed a desynchronization between English voiceovers and Japanese text in the diary sections; -Addressed a bug where the pause menu would malfunction if triggered simultaneously with the choice panel;
Pilots!
We hope you're enjoying your first two weeks with Kamikaze Lassplanes. Over this time, we've been analyzing and implementing features and fixes based on your feedback.
Thank you for all your reviews—don’t hesitate to share your thoughts in the review section or on the community hub. Your opinions matter to us!
Today, we're proud to present Patch 1.2, which brings a major quality-of-life improvement: the ability to "Skip Mission." This feature allows you to skip any gameplay mission that you've already completed in a previous playthrough. The patch also includes various gameplay fixes and a rework of the player hitbox in the SHMUP sections—we've listened to your feedback and redesigned the hitbox size.
The full changelog is available below.
Thank you for playing! We hope you enjoy the story of Walter, Alba, and Hannah as much as we do.
Inky Dreams Crew
1.2 Changelog:
⚒ Improvements
-Introduced a mission skip feature for previously completed shoot 'em up (shmup) missions;
⚒ In-game balance
-Reduced the damage duration of Flying Mine enemies; -Decreased Harbinger boss health in Story, Easy, and Normal modes; -Reduced hitbox sizes for Alba and Hannah;
⚒ Bugfixes
-Corrected visual effects for Power-Ups; -Fixed a soft-lock issue with the Flying Mine enemy in the tutorial; -Resolved an issue preventing players from moving to the left edge of the screen on Steam Deck; -Fixed a desynchronization between English voiceovers and Japanese text in the diary sections; -Addressed a bug where the pause menu would malfunction if triggered simultaneously with the choice panel;