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Steam News23 January 20242y ago

v1.1 Bug Fix

Hello Warriors, hope your bloodlust isn't quenched yet! After the release, we've been getting automated crash reports and thanks to your feedbacks, we've also discovered some bugs that otherwise would be not possible to

Full notes

Full Kalyzmyr update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Warriors, hope your bloodlust isn't quenched yet!

What changed

5 fixes0 additions0 changes0 removals
  • Performance
  • Fixes
  • Gameplay
  • Maps
fixedAfter the release, we've been getting automated crash reports and thanks to your feedbacks, we've also discovered some bugs that otherwise would be not possible to find. If there is any bug that's not fixed with this patch, please let us know here or on our Discord .
fixedFixed stunned enemies no dying
fixedFixed players level up each time they spawn(after level changes or player dies etc..)
fixedFixed dying in the first defense stage of the new level resulting in broken state.
fixedFixed crash if players earn a reward on Boss Challenge room.

Kalyzmyr changes

fixedAfter the release, we've been getting automated crash reports and thanks to your feedbacks, we've also discovered some bugs that otherwise would be not possible to find. If there is any bug that's not fixed with this patch, please let us know here or on our Discord .
fixedFixed stunned enemies no dying
fixedFixed players level up each time they spawn(after level changes or player dies etc..)
fixedFixed dying in the first defense stage of the new level resulting in broken state.
fixedFixed crash if players earn a reward on Boss Challenge room.

After the release, we've been getting automated crash reports and thanks to your feedbacks, we've also discovered some bugs that otherwise would be not possible to find. If there is any bug that's not fixed with this patch, please let us know here or on our Discord.

Happy hunting and check out our upcoming title, Dekamara!

  • Fixed stunned enemies no dying

  • Fixed players level up each time they spawn(after level changes or player dies etc..)

  • Fixed dying in the first defense stage of the new level resulting in broken state.

  • Spike traps now can hit air type enemies.

  • Fixed crash if players earn a reward on Boss Challenge room.

Source

Steam News / 23 January 2024

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