Full notes
Full Kaleidocraft update
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What changed
- Gameplay
Kaleidocraft changes
Once upon a time yesterday, Anna and I met to plan for our Valiant doom. You see, as a super tiny gamedev studio, you cannot think about success like this:
Instead, success for us is calculated in how much time we can survive, like this:
And we came up with a strategy:
We Need a Goat!
DO NOT LAUGH, THIS IS SERIOUS. We desperately need a goat. But its way too complex to explain this using the written word, so we will apply the strategy: Stream-A-Lot (tm).
Without further ado, tune in tomorrow at 4 PM CEST/ 7am PSD (sorry, US based friends! It's ok, we will record and publish on YouTube!) for the pilot episode of...
About That Goat
From the creators of Pendula Swing: The Complete Journey, Midvinter and Kaleidocraft and publishers of Zestrea, comes a brand new telenovela about girl gamedev's! YOU, our fans, are the love interest and the resulting children are the games we make. Starring Laura the Professional Dragon and Queen Anna Hedgehogheart, this unique new Valiant production will Blown. Your. Mind.
What to expect: we will play Kaleidocraft, talk about our life, studio, industry and struggles a lot and tell you uncensored stories about indie survival. Includes plans and updates for Kaleidocraft, tons of design chat, lots of brainstorming and the occasional drama when one of us won't have her way :D For as long as we survive as a studio.
Source
Changelog.gg summarizes and formats this update. How we read updates.
