In this update6
Full notes
Full KAKUDO update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
KAKUDO changes
🔄 Gameplay Flow
All game modes are now unified into a single, seamless progression. No more mode selection – just focus on playing.
🖥️ Engine Upgrade
Migrated to Unreal Engine 5 Expect better performance, modern rendering, and more visual depth.
🎨 Visual Enhancements
Improved lighting and post-processing
Sharper textures and cleaner visuals
Subtle effects added for a more immersive atmosphere
🎮 New Control System
Controls have been redesigned for clarity and ease of use
Better input responsiveness
Updated prompts and interface elements
⚙️ Optimization & Loading
Significantly faster loading times
General performance improvements across all systems
🧹 Bug Fixes
Fixed rare softlocks during level transitions
Resolved camera glitches in specific sequences
Audio adjustments in certain areas
General stability improvements
Thank you for playing KAKUDO. This update is a step toward a smoother, more immersive journey — and there’s more to come.
Maxim
Source
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