HomeGamesUpdatesPricingMethodology
Steam News22 July 20223y ago

KAIJU USED TAIL WHIP! IT'S SUPER EFFECTIVE!

Weekly Dev Update #74 Week of July 18, 2022 This week at Mutant, let’s get you caught up on how our summer has been: Busy and hot.

In this update3

Full notes

Full Kaiju Fishing update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions3 changes0 removals
  • Gameplay
addedBut! We’re feeling inspired. We all took the time this week to watch Sea Beast on Netflix and it was a fun monster adventure. Always exciting when we get a new kaiju movie. I was actually already feeling spoiled for how many movies this last year have ended with a surprise "kaiju" fight, Turning Red being the most surprising.
changedKAIJU USED TAIL WHIP, IT’S SUPER EFFECTIVE!Oh, did I mention a boss fight? Guess I should show you something about that then, eh? How about a quick tease from some of our earlier work on him. We’re testing his moves with a test-dummy kaiju at the moment because our big boy is still in progress. Zach has been nailing the scale and movement so I'm stoked to show you more in the coming weeks.
changedKAIJU USED TAIL WHIP, IT’S SUPER EFFECTIVE!The monster fight is also the culmination of our mechanics so we are finalizing a lot of tools (which I'll show you more of next week) and polishing our movement even more.
addedFOLLOW US FOR MOREBe sure to check out the Demo and share the game with your friends! Every little bit helps. You can also join our Discord if you want to share your best catches amongst our community, give us feedback, and get access to the newest test builds. We love seeing all the new faces (well, usernames) who are playing the game and we can’t wait to give you more!
changedFOLLOW US FOR MOREAs always, thanks for reading! Stay safe out there. <3 If you want to stay up to date with KAIJU FISHING, you can Wishlist the game on Steam, join our Discord or follow us on Twitter @MutantStudios.

Kaiju Fishing changes

addedBut! We’re feeling inspired. We all took the time this week to watch Sea Beast on Netflix and it was a fun monster adventure. Always exciting when we get a new kaiju movie. I was actually already feeling spoiled for how many movies this last year have ended with a surprise "kaiju" fight, Turning Red being the most surprising.
changedOh, did I mention a boss fight? Guess I should show you something about that then, eh? How about a quick tease from some of our earlier work on him. We’re testing his moves with a test-dummy kaiju at the moment because our big boy is still in progress. Zach has been nailing the scale and movement so I'm stoked to show you more in the coming weeks.
changedThe monster fight is also the culmination of our mechanics so we are finalizing a lot of tools (which I'll show you more of next week) and polishing our movement even more.
addedBe sure to check out the Demo and share the game with your friends! Every little bit helps. You can also join our Discord if you want to share your best catches amongst our community, give us feedback, and get access to the newest test builds. We love seeing all the new faces (well, usernames) who are playing the game and we can’t wait to give you more!
changedAs always, thanks for reading! Stay safe out there. <3 If you want to stay up to date with KAIJU FISHING, you can Wishlist the game on Steam, join our Discord or follow us on Twitter @MutantStudios.

Weekly Dev Update #74 Week of July 18, 2022

This week at Mutant, let’s get you caught up on how our summer has been: Busy and hot. We’ve had multiple moves for I think everyone on the team this year, so it’s been a little stop and go.

But! We’re feeling inspired. We all took the time this week to watch Sea Beast on Netflix and it was a fun monster adventure. Always exciting when we get a new kaiju movie. I was actually already feeling spoiled for how many movies this last year have ended with a surprise "kaiju" fight, Turning Red being the most surprising.

Anyways, we each came away from Sea Beast with different ideas for our little project so we had a few meetings this week about it. If you haven’t watched it yet, I recommend it.

THE BIG ONE

Here’s a few images of our kaiju in progress. He’s needed a lot of special attention and detailing to be able to do the boss fight we’ve got cooking, so Sarah is updating his model and adjusting some details.

KAIJU USED TAIL WHIP, IT’S SUPER EFFECTIVE!

Oh, did I mention a boss fight? Guess I should show you something about that then, eh? How about a quick tease from some of our earlier work on him. We’re testing his moves with a test-dummy kaiju at the moment because our big boy is still in progress. Zach has been nailing the scale and movement so I'm stoked to show you more in the coming weeks.

This is just one of his attacks we’re testing and implementing: a massive tail slam! I would recommend: dodging.

The monster fight is also the culmination of our mechanics so we are finalizing a lot of tools (which I'll show you more of next week) and polishing our movement even more.

We've got plenty more to showcase with this behemoth and we're planning on having a test fight for him soon... I'm not saying you should join our Discord in case there's a playtest buuuuuuut... (you should join our Discord anyways!)

FOLLOW US FOR MORE

That’s all for this week. Thanks for stopping by, have a great weekend!

Be sure to check out the Demo and share the game with your friends! Every little bit helps. You can also join our Discord if you want to share your best catches amongst our community, give us feedback, and get access to the newest test builds. We love seeing all the new faces (well, usernames) who are playing the game and we can’t wait to give you more!

As always, thanks for reading! Stay safe out there. <3 If you want to stay up to date with KAIJU FISHING, you can Wishlist the game on Steam, join our Discord or follow us on Twitter @MutantStudios.

Source

Steam News / 22 July 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.