HomeGamesUpdatesPricingMethodology
Steam News20 June 201511y ago

Kaiju-A-GoGo updates to v1.0.8

NOTE: Some game files have moved around. If, after updating, you are unable to run the application, please do the following: - In the Steam client, right-click Kaiju-A-GoGo and select "Properties".

Full notes

Full Kaiju-A-GoGo update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedNOTE: Some game files have moved around. If, after updating, you are unable to run the application, please do the following: - In the Steam client, right-click Kaiju-A-GoGo and select "Properties". - Select the "Local Files" tab, and click "Verify Integrity of Game Cache". Critical Fixes: - Recycling a building under construction no longer crashes. Fixes: - Gun for gun towers appearing while under construction. - Player can no longer clear forests without enough resources. - Destroy Super Unit achievements now increments if player does 90% damage instead of only when player deals killing blow. - Naval units only targeting Kaiju when invading the base. - Patrol/invasion fleets intercepted by player are destroyed (even though land units are not spawned in combat). - Escape closes build list instead if opening exit dialog. - Muzzle effects position for turrets. - City not appearing as surrendered when it surrenders via threats. - Freeze ray sound effects. - Player not getting credit for kills caused by explosion damage. - Drones will not target buildings during a base attack. - Drones will prefer enemy units before buildings at short range. - Ginomasaurus now "dodges" attacks properly based on abilities. - Battleship/Missile Cruiser collision. - Distortion Field/Predictive Algorithm no longer gives player unlimited protection. Changes: - Only one of Forced Priority and Overclock abilities can be used once per combat. - Kaiju no longer moves while Missile Storm is firing. - Added machine gun nests for Police Departments. - Added laser turrets to Think Tanks. Hotfix: Stealth bonus was not being applied when attacking city. v1.0.1 changelog v1.0.2 changelog v1.0.3 changelog v1.0.4 changelog v1.0.5 changelog v1.0.6 changelog v1.0.7 changelog

Kaiju-A-GoGo changes

  • Cachemap
  • Stormhero
fixedNOTE: Some game files have moved around. If, after updating, you are unable to run the application, please do the following: - In the Steam client, right-click Kaiju-A-GoGo and select "Properties". - Select the "Local Files" tab, and click "Verify Integrity of Game Cache". Critical Fixes: - Recycling a building under construction no longer crashes. Fixes: - Gun for gun towers appearing while under construction. - Player can no longer clear forests without enough resources. - Destroy Super Unit achievements now increments if player does 90% damage instead of only when player deals killing blow. - Naval units only targeting Kaiju when invading the base. - Patrol/invasion fleets intercepted by player are destroyed (even though land units are not spawned in combat). - Escape closes build list instead if opening exit dialog. - Muzzle effects position for turrets. - City not appearing as surrendered when it surrenders via threats. - Freeze ray sound effects. - Player not getting credit for kills caused by explosion damage. - Drones will not target buildings during a base attack. - Drones will prefer enemy units before buildings at short range. - Ginomasaurus now "dodges" attacks properly based on abilities. - Battleship/Missile Cruiser collision. - Distortion Field/Predictive Algorithm no longer gives player unlimited protection. Changes: - Only one of Forced Priority and Overclock abilities can be used once per combat. - Kaiju no longer moves while Missile Storm is firing. - Added machine gun nests for Police Departments. - Added laser turrets to Think Tanks. Hotfix: Stealth bonus was not being applied when attacking city. v1.0.1 changelog v1.0.2 changelog v1.0.3 changelog v1.0.4 changelog v1.0.5 changelog v1.0.6 changelog v1.0.7 changelog

NOTE

Some game files have moved around. If, after updating, you are unable to run the application, please do the following: - In the Steam client, right-click Kaiju-A-GoGo and select "Properties". - Select the "Local Files" tab, and click "Verify Integrity of Game Cache".

Critical Fixes

- Recycling a building under construction no longer crashes.

Fixes

- Gun for gun towers appearing while under construction. - Player can no longer clear forests without enough resources. - Destroy Super Unit achievements now increments if player does 90% damage instead of only when player deals killing blow. - Naval units only targeting Kaiju when invading the base. - Patrol/invasion fleets intercepted by player are destroyed (even though land units are not spawned in combat). - Escape closes build list instead if opening exit dialog. - Muzzle effects position for turrets. - City not appearing as surrendered when it surrenders via threats. - Freeze ray sound effects. - Player not getting credit for kills caused by explosion damage. - Drones will not target buildings during a base attack. - Drones will prefer enemy units before buildings at short range. - Ginomasaurus now "dodges" attacks properly based on abilities. - Battleship/Missile Cruiser collision. - Distortion Field/Predictive Algorithm no longer gives player unlimited protection.

Changes

- Only one of Forced Priority and Overclock abilities can be used once per combat. - Kaiju no longer moves while Missile Storm is firing. - Added machine gun nests for Police Departments. - Added laser turrets to Think Tanks.

Hotfix

Stealth bonus was not being applied when attacking city. v1.0.1 changelog v1.0.2 changelog v1.0.3 changelog v1.0.4 changelog v1.0.5 changelog v1.0.6 changelog v1.0.7 changelog

Source

Steam News / 20 June 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.