Full notes
Full Kagura's Dreamland 神樂夢境 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Thank you all for your support of Kagura's Dreamland, we would like to take this opportunity to share some of our experiences with you through the release of the game.
Oki - Developer: Kagura's Dreamland means a lot to me, if you have played my first project "Legendary Knight", you may know that it was a one-man project, but this time I got two reliable partners to develop this original game with me. The funny thing is that our group has never met in real life, we use Discord to do most of our communication. Our lives were somewhat limited during this year, but in a way it also led to the creation of Kagura's Dreamland. Personally, I enjoyed the game, both the development process and the gameplay (even though I've played through it countless times). I also apologize to my two team members for the incident during the development period. I hope to continue to develop more interesting pieces for you in the future.
takanashi yuuki - Art: Kagura's Dreamland is my first creation, and it is also very meaningful to me. Kagura's initial face looked terrible, and the lighting and shadows were not ideal. Then we spent a lot of time to adjust the overall style of the game, and modified the shader of all the characters. In addition, the monster design and levels settings also very challenging, almost all the monsters in the game are created originally, we have to integrate all kinds of different monsters together, which is quite a challenging job; as for the levels, we try our best to create each scene with its own features, maybe they are not perfect, but I believe players will remember the differences of each level. Last but not least, I would like to thank the two members of the team for their hard work and hope everyone will have a good time.
Peter Kan - Programmer: For me, the most stressful moment is the launch of the game. I'm writing this reflection on December 22nd, and I hope nothing terrible will happen two days later. This is also my first time to make a game, and I have gained a lot during this half year development period. Thanks to the two members who worked together to make Kagura's Dreamland come true. I hope you all have fun, leave comments and share, please support us more!
Source
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