------------------------- Ver. 0.6.1 released! - Add addon for networking - New effects for enemies - Removed titan,golem,demon enemies - Add blood hit effect - Add demon trees test as trap - New final skeleton enemy ch
Full notes
Full Ka: Keepers & Assassins update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes4 additions0 changes0 removals
UI and audio
Gameplay
added------------------------ Ver. 0.6.1 released! - Add addon for networking - New effects for enemies - Removed titan,golem,demon enemies - Add blood hit effect - Add demon trees test as trap - New final skeleton enemy character - New final dragon enemy character - New final golem enemy character - New final demon enemy character - Add much better fire effect - Menu add stats,quit button with panels - Stats for steam data,player,achievements,leaderboard - Menu and lobby environment upgraded - New matchmaking,lobby,character select rebuilt - Menu profile info
addedMajor update for development. 4 new enemy characters, upgrades are possible but won't change them, they are stable. Skeleton
addedAnother update is the development for advanced quick matchmaking, the lobby has a new standard.Some debugging is needed, but the core is ready, the heathen API was used. Now it is easier to create multiple game modes, 4 ffa is locked because currently matches are with 2 characters that are still in development. A 2vs2 team match is planned. A leaderboard based on the number of wins is also prepared.
addedThank you for your support! Add to the wishlist. Join on Discord
Ka: Keepers & Assassins changes
added------------------------ Ver. 0.6.1 released! - Add addon for networking - New effects for enemies - Removed titan,golem,demon enemies - Add blood hit effect - Add demon trees test as trap - New final skeleton enemy character - New final dragon enemy character - New final golem enemy character - New final demon enemy character - Add much better fire effect - Menu add stats,quit button with panels - Stats for steam data,player,achievements,leaderboard - Menu and lobby environment upgraded - New matchmaking,lobby,character select rebuilt - Menu profile info
addedMajor update for development. 4 new enemy characters, upgrades are possible but won't change them, they are stable. Skeleton
addedAnother update is the development for advanced quick matchmaking, the lobby has a new standard.Some debugging is needed, but the core is ready, the heathen API was used. Now it is easier to create multiple game modes, 4 ffa is locked because currently matches are with 2 characters that are still in development. A 2vs2 team match is planned. A leaderboard based on the number of wins is also prepared.
addedThank you for your support! Add to the wishlist. Join on Discord
------------------------- Ver. 0.6.1 released! - Add addon for networking - New effects for enemies - Removed titan,golem,demon enemies - Add blood hit effect - Add demon trees test as trap - New final skeleton enemy character - New final dragon enemy character - New final golem enemy character - New final demon enemy character - Add much better fire effect - Menu add stats,quit button with panels - Stats for steam data,player,achievements,leaderboard - Menu and lobby environment upgraded - New matchmaking,lobby,character select rebuilt - Menu profile info
Major update for development. 4 new enemy characters, upgrades are possible but won't change them, they are stable. Skeleton
Golem
Dragon
Demon
Another update is the development for advanced quick matchmaking, the lobby has a new standard.Some debugging is needed, but the core is ready, the heathen API was used. Now it is easier to create multiple game modes, 4 ffa is locked because currently matches are with 2 characters that are still in development. A 2vs2 team match is planned. A leaderboard based on the number of wins is also prepared.
The countdown to the start of the match is set automatically.
Thank you for your support! Add to the wishlist. Join on Discord