What changed
0 fixes3 additions3 changes0 removals
- Gameplay
- Performance
- UI and audio
changedVehicle Gamepad control update: Right trigger = gas left trigger = brake Right bumper = fire vehicle weapon (if available) Left bumper = Handbrake A = start engine B = enter / exit vehicle Y = get unstuck.
changedVehicles update: Vehicles now spawn with engine off. Press F or Gamepad A to start engine. Vehicles will now move more smoothly and resist flipping over. Vehicles start with engines off to save cpu resources calculating physics
changedPerformance update: tweaks to physics to free up more CPU and GPU power.
addedAudio update: Vehicles now have more sound fx. Start engine, handbrake, brake, and other sounds have been added.
addedQuest fix: "Taylor" now correctly gives last part of quest to Bus Lifers Quests added: Two new NPCs in the forest village give quests to hunt litterbugs Enemies added: "Kyle" litterbug spotted in redwood forest
addedFidelityFX Super Resolution 3 (FSR 3) has been added to increase performance with all GPUs
K!ll All Litterbugs changes
changedVehicle Gamepad control update: Right trigger = gas left trigger = brake Right bumper = fire vehicle weapon (if available) Left bumper = Handbrake A = start engine B = enter / exit vehicle Y = get unstuck.
changedVehicles update: Vehicles now spawn with engine off. Press F or Gamepad A to start engine. Vehicles will now move more smoothly and resist flipping over. Vehicles start with engines off to save cpu resources calculating physics
changedPerformance update: tweaks to physics to free up more CPU and GPU power.
addedAudio update: Vehicles now have more sound fx. Start engine, handbrake, brake, and other sounds have been added.
addedQuest fix: "Taylor" now correctly gives last part of quest to Bus Lifers Quests added: Two new NPCs in the forest village give quests to hunt litterbugs Enemies added: "Kyle" litterbug spotted in redwood forest
Vehicle Gamepad control update: Right trigger = gas left trigger = brake Right bumper = fire vehicle weapon (if available) Left bumper = Handbrake A = start engine B = enter / exit vehicle Y = get unstuck.
Player Gamepad control update: X = use equipped item (bandage)
Vehicles update: Vehicles now spawn with engine off. Press F or Gamepad A to start engine. Vehicles will now move more smoothly and resist flipping over. Vehicles start with engines off to save cpu resources calculating physics
Performance update: tweaks to physics to free up more CPU and GPU power.
Enemy update: watch out for turrets! Some strategic litterbug locations are guarded by toxic-goo turrets.
Audio update: Vehicles now have more sound fx. Start engine, handbrake, brake, and other sounds have been added.
Quest fix: "Taylor" now correctly gives last part of quest to Bus Lifers Quests added: Two new NPCs in the forest village give quests to hunt litterbugs Enemies added: "Kyle" litterbug spotted in redwood forest
FidelityFX Super Resolution 3 (FSR 3) has been added to increase performance with all GPUs