Full notes
Full Just Us update
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What changed
- Gameplay
Quests Trading & NPCs
I've realized that QUEST is the wrong word here, this is more like NPC trading rather than traditional questing
First off I would like to thank everyone for their continued support & feedback that you keep throwing my way, it really helps :) So let's get to it, in this update I want to talk a little about the latest updates that I've been working on, namely Quests Trading & NPCs!
Bringing the world to Life
I've given it a lot of thought on how to bring the world of Just Us to life, and not make it feel like you're completely alone (that's what the story mode is about). I realized that the Survival mode of the game doesn't have to follow the same rules and guidelines as the Story mode. I first gave birth to regular NPC traders, that would spawn in the world and that you could trade with, which then evolved into also making Quest Trading NPCs. Now, this is where I'm currently undecided NPC traders, sure Quest Trading NPCs, not sure
Quests Trading NPCs or not?
What do YOU think? Do you want Quest Trading NPCs? Check out the video below for a simple demonstration that I made, it also has some facial animation testing on display: https://www.youtube.com/watch?v=kzoorUhNod4
If you want to stay up to date with my progress and development, check out my twitter & facebook!
https://www.facebook.com/justusgame/ https://twitter.com/dryeeldev https://justusgame.com
Source
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