Full notes
Full Just Open The Door update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
- Balance
Just Open The Door changes
⚠️ Important Notice: Save Files Due to significant changes in this update, existing save files are not compatible with v0.4.4. Your progress will be reset upon launching the new version. We apologize for the inconvenience and thank you for your patience as we continue to improve the game.
UI & Visuals
Improved text clarity to provide more meaningful information at a glance.
Fixed statue display in the 3D view popup.
Performance Improvements
UI no longer updates on every coin collected — above 1,000 coins, the UI refreshes every 2 seconds instead, significantly reducing overhead.
Gold number popups are now suppressed above 3,000,000 damage to reduce visual clutter.
Money objects above 5,000,000 value no longer spawn in the world.
Audio
Added sound effect for opening the door.
Gameplay
Skill Tree steps have been updated and rebalanced.
Returning to the Skill Tree now correctly refreshes popup information.
New character unlocked: Priest.
Fixed an issue where the Basic global count was incorrectly incrementing.
Maximum door count will now increase as you progress.
Workers now grant bonus gold on collection:
Basic Worker
Zeus Worker
Samurai Worker
Archer Worker
Mage Worker
Source
Changelog.gg summarizes and formats this update. How we read updates.
