Full notes
Full JUST ONE MAN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
JUST ONE MAN changes
Steam Next Fest 2026 has started! AND WE ARE ENTERING FULL FORCE! 💪
Do you think VR games are missing something? Is your hand bending weird? Is your sword not hitting where it should? Why can't fighting in VR feel like you are Vergil from DMC?
Sounds familiar?
We think VR has so much to offer, yet the selection of games is not satisfying our needs. That is why we made JUST ONE MAN. Our single goal making this game: to make the player feel insanely powerful straight from the minute one with every slice and punch being the more satisfying than the one before. No janky physics, no steep learning curves - just grab the katana and slice away.
To spare you from too long a yappy meal, just go and try our demo! If you like it, HIT THAT WISHLIST BUTTON like you hit the enemies while playing 😁 And if you didn't like it, please tell us why. We truly want to make this the best feeling VR combat game out there and that is only possible by listening YOUR FEEDBACK.
If you want to talk to us, join our Discord: https://discord.com/invite/2D9MUWVtEe
Cheers ⚔️
Raikiri Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
