Full notes
Full Just Drive a Lil: It's a Mini Racing Game! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Just Drive a Lil: It's a Mini Racing Game! changes
Change Log for Just Drive A Lil. Build Version 3.1
-Minor Bug Fixes -Fix Pause Menu Sprite
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Change Log for Just Drive A Lil. Build Version 3.0
-Bug Fixes
-New Tracks Build!
Tracks -Added 3 new race tracks -Pumpkin Row -Autumn Alley -Snow Valley
UI Track Preview -Resized Track Previews. Bigger in size.
Credits Screen -Changed Font size. -Condensed text lines: is now Music and Voice Acting
Race Results Screen Panel -Turned up the Opacity on race results screen -Added Panel Animation to race results screen
Main Menu -Added Moving Panel animation on Play Awake. -Building Track Panel -Turned up the Opacity on Building Track Panel
Building Track Panel screen -Change color from green to blue on every track scene.
Sedan Sports car -Changed AI car color from Red to orange.
Obstacles Added various obstacles in each track. They are not meant to get the cars to a full stop, but to only slow them down.
Cairo Speedway -Added 2 new obstacles -Turned down lights and added red light tint
Elin Riverway -Added 2 new obstacles --------------------------------------------------------------------------------------------------
UI ---------------------- Start Screen -Added Text "Build Version 2.0". -Added Text, "(Press (A) or LMB). -Replaced Background preview video with updated video. -Resized Company Logo. -Resized Game Logo. Repositioned to the top left corner. -Replaced button png. -Resized font. -Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to yellow when not hovered.
Main Menu -Replaced Background preview video with updated video. -Removed Proxy Animation. -Removed Logo/Car Animation. -Removed Main Menu Text. -Added Ticker: Made to give the player hints on how to play the game and information about future version releases. -Replaced button png. -Resized font. -Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to yellow when not hovered. -Png background color gradient changes to green When hovered, gradient resets to red when not hovered for start screen button. -Added new Menu Special Thanks. -added see-saw animation to text. -Added (Play Game) text above Toy Box button.
Toy Box -Repositioned Choose Track button -Replaced button png for Back, Start Race and Choose Track button. -Resized font. -Added Text, "New Tracks Coming Soon: -Pumpkin Row -Autumn Alley -Snow Valley
-Added hovering animation. -Added background color to png to each button. -Png background color gradient changes to green When hovered, gradient resets to yellow when not hovered. -Png background color gradient changes to green When hovered, gradient resets to red when not hovered for Back button.
Choose Track -Replaced button png for Back and all track buttons. -Resized font. -Changed Close text to Back Text
-Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to yellow when not hovered. -Png background color gradient changes to green When hovered, gradient resets to red when not hovered for Back button. -Added 3 New racing tracks with coming soon text layered on top of them.
Credits -Removed "A FT Gamers Game" Text and game logo -Repositioned Game Developer, Music and Voice Acting Text To the middle. -Repositioned Rio the dev andLady Psyren text. -Repositioned Back button -Changed Close text to Back text. -Repositioned "in Memory of Marcus L." to bottom middle.
About -Replaced button png. -Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to red when not hovered for Back button.
How to Play -Replaced button png for Back and all buttons. -Resized font. -Changed Close text to Back Text
-Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to yellow when not hovered. -Png background color gradient changes to green When hovered, gradient resets to red when not hovered for Back button.
Keyboard Menu -Replaced button png. -Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to red when not hovered for Back button.
GamePad -Replaced button png. -Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to red when not hovered for Back button.
Pause Menus -Replaced button png for Back and all buttons. -Resized font.
Thanks For Playing -Replaced button png. -Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to red when not hovered for Back button. -Repositioned Proxy model -Repositioned Green Text closer to the left.
Building Track Screen -Replaced button png. -Added hovering animation. -Added background color to png. -Png background color gradient changes to green When hovered, gradient resets to yellow when not hovered. -Added Text, "(Press (A) or LMB).
New Menu ---------------------- -Created Special Thanks Menu. -To show thanks to those who contribute to the project at that time. -Added 2 names to the list
Racing Opponents ---------------------- -Reduced speed of formula racing car to normal speed to give the player an equal change to come in first.
Source
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