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Steam News10 August 20214y ago

Just Arms Multiplayer Update

It's been a while since Just Arms got any updates, but today that changes. In this patch the multiplayer system has been completely reworked. The old one was buggy and did not work properly.

Full notes

Full Just Arms update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions5 changes1 removal
  • Server
  • Performance
  • Gameplay
  • UI and audio
  • Fixes
changedIn this patch the multiplayer system has been completely reworked. The old one was buggy and did not work properly. Some obstacles weren't replicated correctly, which could break the game in multiplayer.
changedAdditional to multiplayer rework there has also been an engine update and server/client optimization. Thanks to the rewritten multiplayer code the game now supports up to 60 players per game!
changedReworked multiplayer and net replication
addedAdded support for 60 players
removedClient based physics (this should remove all input latency for clients)
changedUnlocked skins now work in multiplayer

Just Arms changes

changedIn this patch the multiplayer system has been completely reworked. The old one was buggy and did not work properly. Some obstacles weren't replicated correctly, which could break the game in multiplayer.
changedAdditional to multiplayer rework there has also been an engine update and server/client optimization. Thanks to the rewritten multiplayer code the game now supports up to 60 players per game!
changedReworked multiplayer and net replication
addedAdded support for 60 players
removedClient based physics (this should remove all input latency for clients)

It's been a while since Just Arms got any updates, but today that changes.

In this patch the multiplayer system has been completely reworked. The old one was buggy and did not work properly. Some obstacles weren't replicated correctly, which could break the game in multiplayer.

Additional to multiplayer rework there has also been an engine update and server/client optimization. Thanks to the rewritten multiplayer code the game now supports up to 60 players per game!

That's not all, see below for a complete list of fixes!

  • Engine update

  • Reworked multiplayer and net replication

  • Added support for 60 players

  • Client based physics (this should remove all input latency for clients)

  • Unlocked skins now work in multiplayer

  • Players now show name-tags above their characters in multiplayer

  • Added more sounds so the level doesn't feel so empty

  • Fixed issue where VR would load if a VR headset is connected.

Next patch will add the ability to play the DLC map in multiplayer, so stay tune!

That's all for now, enjoy! Cheers!

ICEHELM

Source

Steam News / 10 August 2021

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