Full notes
Full Just Arms update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Server
- Gameplay
Just Arms changes
I would first like to thank everyone who has been playing and streaming Just Arms. It has been a real joy seeing so much frustration and the pure happiness of those who managed to get to the top.
However, there has been some major issues that need to be corrected. Down below are some of the most important fixes and changes.
Additions
Added zoom out button. A lot of people had trouble seeing a head, which made it hard to predict or strategize their next move. A toggle zoom out has been added to correct this issue.
Changes
The player no longer collides with each other in multiplayer, this seemed to cause a lot of frustration and unexpected behavior from the player models.
The part with the rolling rocks has been changed, it was far too unforgiving before and some rocks obscured the players view, this was not intended.
Fixes
Fixed a major bug where the main menu would appear when you finish the game in single player mode.
Fixed a major bug when the game would be softlocked in a menuless state if you went from the main menu to host and then back again.
Players should no longer experience "day/night" cycles in multiplayer.
Multiplayer should now show the correct name of the winner and not the server host.
Source
Changelog.gg summarizes and formats this update. How we read updates.
