Full notes
Full Jurassic World Evolution update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- Events
- Security
- UI and audio
Hi everyone,
The day we've all been waiting for is here! We're excited to announce that Jurassic World Evolution: Return to Jurassic Park and Free Update 1.12 are out now!
https://store.steampowered.com/app/1144410/Jurassic_World_Evolution_Return_To_Jurassic_Park/
Join Dr. Alan Grant, Dr. Ellie Sattler and Dr. Ian Malcolm on Isla Nublar, in an all new storyline where you'll rebuild and open the greatest attraction on earth, Jurassic Park. Use your skill as an expert park manager to overcome intriguing new challenges, and show the world you've got what it takes to handle the heat when life finds a way!
For anyone who may have missed our previous announcement, this fantastic new expansion pack contains a whole host a brand new story missions, classic buildings inspired by film, dinosaur skin variants you'll most definitely recognise, two new dinosaurs, the Pteranodon and Compsognathus, and much more! Don't forget, Jurassic World Evolution: Return to Jurassic Park comes alongside free update 1.12, with features that have been highly requested from the community like new Ranger team functions and a restroom requirement for guests.
Jurassic World Evolution: Return to Jurassic Park is available now for £15.99/€19.99/$19.99 (prices may vary depending on region, you will need to own the base game to play the new content).
Take a look below at the full release notes to see a list of all of the awesome features included!
Return to Jurassic Park Content
Story
New story involving Dr. Ellie Sattler (Laura Dern), Dr. Alan Grant (Sam Neill), Dr. Ian Malcolm (Jeff Goldblum) and John Hammond (Mackenzie Grey)
Added 7 'Return to Jurassic Park' story missions
Locations
1993 Isla Nublar added (Sand)
1993 Isla Sorna added (Shale)
Dinosaurs
Added Aviary and Pteranodon
Pteranodons can be hatched into an Aviary
Pteranodons have a number of cosmetic variants
Pteranodons can escape if the Aviary suffers storm damage
Pteranodons can die of old age
Added Compsognathus
Added legacy dinosaurs
Added 1993 T. rex model variant
Added 1997 T. rex skin variant (to 1993 model)
Added 2001 T. rex skin variant (to 1993 model)
Added 1993 Velociraptor model variant
Added 1997 Velociraptor male skin variant (to 1993 model)
Added 1997 Velociraptor female skin variant (to 1993 model)
Added 2001 Velociraptor with spines model variant
Added 2001 Velociraptor model without spines variant
Added 1993 Triceratops model variant
Added 1997 Stegosaurus model variant
Added 1993 Brachiosaurus model variant
Added 2001 Brachiosaurus model variant
Added 1997 Parasaurolophus skin variant
Added 2001 Parasaurolophus skin variant
Added 2001 Ankylosaurus model variant
Many of the new variants also have some colour variants available
Only era appropriate dinosaurs are available in Return to Jurassic Park Campaign and JP era Challenge Mode
Jurassic Park Era Building Set
Added Visitor Centre
Added Arrival Helipad
Added Ranger Outpost
Added Hatchery
Added Park Tour
Added Geothermal Power Station
Added Jurassic Park Hotel
Added Emergency Bunker
Added Jurassic Cafe
Added Jurassic Gifts
Added Jurassic Park Storm Defence Station
Added Light Cable Fence
Added Electrified Cable Fence
Added Heavy Cable Fence
Added Jurassic Park Pylon
Added Jurassic Park Substation
Added Jurassic Park Gate
Added Jurassic Park Tour Gate
Added Jurassic Park Entrance Gate
Added Jurassic Park Cheap path
Added Jurassic Park Normal path
Added Jurassic Park Fancy path
Added Jurassic Park Feeders and Extended Feeders
Construction cladding recoloured for Jurassic Park era buildings
Added Jurassic Park Scenery
Added Velociraptor Pen
Added 'East Dock' sign and variants
Added 'Dilophosaurus' enclosure marker and other species variants
Added Jurassic Park restroom scenery item
Added Ground Light scenery item
Guests
Economy changes when playing in JP modes
3 groups of 1990s style variants for guests
Tourist style guests
Security/Operations style guests
Ranger style guests
Management
Added JP era management variations for campaign and challenge modes
Transport Rating and Fun Rating are not present in JP era
In JP era modes contracts are issued by appropriate characters for that era - the modern era divisions and associated reputation are removed
All prices adjusted to 1990s equivalents
Tour Ride
Added Park Tour
Can be attacked in the same manner as ranger vehicles
Added a sandbox toggle
Dinosaur visibility is covered by Park Tours when in JP modes
Dinosaur Visibility is a more important aspect of Facility Rating in JP modes
Added Night Vision research upgrade
Added Binoculars research upgrade
Binoculars improves the vision range of the Park Tour vehicles
Added Cameras research upgrade
UI
Add era toggle (choose JP or JW building sets) for Challenge and Sandbox Modes
Combined UI for Visitors Center (Research, Expeditions and Fossils)
Updated various UI aspects to reflect era difference when in 93 era modes
Challenge Mode
Added 2 new Challenge mode maps (Nublar 1993 and Sorna 1993)
Ability to play any Challenge map in either the Jurassic World or Jurassic Park era (after completing Mission 2 of "Return to Jurassic Park")
Sandbox Mode
Added 2 new Sandbox mode maps (Nublar 1993 and Sorna 1993)
To unlock JP-era for challenge mode and sandbox play, players must have first finished Mission 2 of the Return to Jurassic Park campaign (in addition to any other requirements to unlock the selected island).
LUTs
Added ability to switch between the Jurassic World and Return to Jurassic Park full screen colour setting (via the Gameplay menu)
Audio
Added "Return to Jurassic Park" versions of all gameplay/misc VO using the "Return to Jurassic Park" actors
Achievements
Added new achievements
Vehicles
Legacy style ranger added
Legacy style ranger driver added
1.12 Free Update Content
Danger for Ranger Teams
Aggressive or dangerous dinosaurs can try to attack ranger teams
Certain dinosaurs will react aggressively if a ranger vehicle is driven too quickly or noisily when near them
Ranger vehicles can take damage if attacked by a dinosaur - too much damage will result in the destruction of the vehicle
Tolerance to ranger teams is determined per species
Honking will now reduce the tolerance of any dinosaurs in range
Added a calamity warning when ranger teams are being attacked
Flares can be used to distract dinosaurs that would normally attack the ranger vehicles
Can be fired manually
Can be deployed as a task
Added a sandbox toggle
Added passenger reactions to collisions
Restroom Need
Guests now have a restroom need which is satisfied by placing Restrooms nearby in a similar fashion to the existing guest need buildings
Added toilet need management view
Added JW era restroom building
Added a warning for existing games that they'll need to add Restrooms to satisfy the new restroom need
Ranger Functions on ACU
Certain ranger team functions can be unlocked for use by the ACU
Fire healing/medication darts
Fire flares
Photo Mode
Ranger team functions on the ACU are unlocked for use via the JW campaign (3 stars on Isla Sorna)
The Ranger Team tranquilise dinosaurs ability is unlocked via the JW campaign (3 stars on Isla Sorna)
Capture Mode
Added Legacy Night Vision view to Capture Mode
Scenery
Added Redwood Tree scenery items
General Fixes & Tweaks
Buildings
Fixed Power Station tooltip and info panel showing incorrect output value during a power surge
Fixed ordering of Greenhouse upgrades in the UI
Changed 'Building - switch camera' buttons so they are bound to the same as 'Gyrosphere - switch vehicle' control
Show the overcrowding percentage on the tooltips for hotels
Removed the Advanced Storm Defence station from the building menu on Sanctuary as it can't be researched and isn't supposed to be available
Capture Mode
Fixed an issue where, while a transport team is lifting a dead dinosaur, looking away from it using the capture cam would cause it to disappear
Challenge Mode
For Challenge mode random dinosaur order, hybrid research is now unlocked at the same island rating at which both source genomes are unlocked
Dinosaurs
Dinosaurs will now wake up if honked at or within a ranger vehicle's tolerance zone
Added a habitat gene slot to Olorotitan
Fixed low-res and cut off Carcharodontosaurus damage
Fixed dinosaurs getting stuck in idle loops when they suddenly can't reach a point they were graze-walking towards
Fixed a tranquillised Olorotitan distorting during transport
Fixed incorrect positioning when eating from a carcass
Improved direction checking after a hunt
Improved transitions for dinosaur idles
Ragdoll tidy up pass for small dinosaurs
Various animation tweaks and fixes
Islands
Increased Light Rain intensity on campaign Sanctuary to make surfaces appear wetter
Fixed Claire Challenge/Sandbox island files having no entertainment guests saved
Fixed banding in atmospheric fog
Research
When active research fails to match its requirements, only cancel research if a centre was demolished. Otherwise, pause and allow cancellation
Fixed Improved Construction research display for reduced building costs
Sandbox
Fixed changing from dusk -> day/night cycle in sandbox / lighting settings
Stability
Fixed a crash when loading a save with an expedition in the pre-leaving state
Fixed a lock on exit after deleting save games and attempting to change islands
Fixed a crash when a dying dinosaur tries to fight
Terrain
Fixed some graphical issues when attempting to paint then remove Crag and Vibrant shrubbery from Sand and Dirt
Fixed forest and remove nature selection not correctly remembering when menu was re-opened
Better prevention of camera clipping on terrain skirt
UI
Added Gyrospheres and Jurassic Tour rides to the map
Fixed the Palaeofeeder setup being blocked if player has insufficient funds while using a gamepad
Fixed GUI issues when switching to gamepad while navigating through the "Management
View" list on info panels in guest buildings
Various text and localisation fixes
Vehicles
Added first person mode to Ranger Team vehicles when driving
Added unable-to-add-task reason for no health
Disabled kicking out player control if Ranger Team is upside down
If player is in photo/gunner mode and ranger is upside down, it will go back to driving mode
If ranger is upside down, you can't go into photo/gunner mode
Vehicle skins are now automatically unlocked in Sandbox mode (assuming you have the correct dlc/platform for it)
Insufficient power/incomplete tracks will now cause all tour vehicles to stop until this is rectified. This is on all tours (Jurassic Park, Jurassic Tour, Gyrosphere)
"Switch vehicles" added to tours. Use Q/E on keyboard, up/down d-pad on controller
Stopped ranger from teleporting at park boundary if it is under player control (drive, photo, gunner mode)
Source
Changelog.gg summarizes and formats this update. How we read updates.
