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Latest Jupiter Moons: Mecha - Prologue🤖 updates
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- Jupiter Moons: Mecha - Prologue🤖
Gamescom 2022 - we are here!
We are so happy to be taking part in Gamescom 2022 (24-28 Aug). If you happen to be there too, please come and say hi ✋ to us, we will be very happy to meet you in person. We are in IAHol area!!! Greetings, Artur
Patch notes - Jupiter Moons: Mecha - Prologue🤖
Jupiter Moons: Mecha at Save&Sound fesival!
Hi Pilots, We will be taking part in Save&Sound festival! I will be live streaming so there is a chance to talk / ask question. Edit: I just got from holiday and unfortunately I got COVID. Head pain & fever are too much…
Announcement1 changeUI/audio - Jupiter Moons: Mecha - Prologue🤖
Development diary - 5 months of no devlog - shame on me!
Good day everyone, First of all, I would like to apologize to every one of you who expected me to be sending my devlog more regularly, shame on me as I realized it has been nearly half a year since my last Dev Diary. Th…
Store11 changesGameplayWorkshop - Jupiter Moons: Mecha - Prologue🤖
Development diary - New small spider mechs!
Good day everyone, Another 2 months have passed, so time to tell you what was going on in October and November. I have to admit that those 2 months have been very busy, but also very different from each other. Bug famil…
Event9 changesGameplayBalance - Jupiter Moons: Mecha - Prologue🤖
Development diary - Tooltips and new tactic cards.
Hello, my dearest followers, It's about time to share the latest news about August/September’s work, events, and everything else that has happened to JMM. In the coming weeks, I will release two demo updates. The first…
Event7 changesGameplayCompatibility - Jupiter Moons: Mecha - Prologue🤖
See you at Gamescom/Indie Arena Booth!
Hello folks, This year's August is full of great opportunities for Indiedevs like me. Tiny Teams has been so great! My game Jupiter Moons: Mecha got the highest number of wishlists in its history (increase during a week…
Event3 changesStoreGameplay - Jupiter Moons: Mecha - Prologue🤖
Development diary #12 & Tiny teams!
Hello everyone again, I have not realized that it has been 2 months since my last devlog, my deepest apologies! I'll try not to let it happen again, I promise! So let me show you what I have been working on during this…
Event3 changesGameplay - Jupiter Moons: Mecha - Prologue🤖
Demo patch: 0.1.1.20210628
Date: 2021-06-28 Jupiter Moons: Mecha Prologue - Demo Version: 0.1.1.20210628 Bug - Minor UI changes & improvements - Linux shader problem on integrated card graphics
Patch notes1 changePerformance - Jupiter Moons: Mecha - Prologue🤖
Demo patch: 0.1.1.20210623
Date: 2021-06-23 Jupiter Moons: Mecha Prologue - Demo Version: 0.1.1.20210623 Development GJM-325 Localization - Added Steam integration, language selection based on steam client settings - New build pipeline, to allow…
Patch notes1 changeGameplay - Jupiter Moons: Mecha - Prologue🤖
Demo patch: 0.1.1.20210615
Date: 2021-06-15 Jupiter Moons: Mecha Prologue - Demo Version: 0.1.1.20210615 Development GJM-325 Localization - Feedback from discord to Spanish & Portuguese - Brazil - Fixes for Japanese localization
Patch notes - Jupiter Moons: Mecha - Prologue🤖
Localization update
Date: 2021-06-11 Jupiter Moons: Mecha Prologue - Demo Version: 0.1.1.20210611 Bug GJM-332 [Inventory] Cards in list where not removed GJM-330 In rare cases dynamic language reloading is failing GJM-326 [Inventory] Grid…
Patch notes1 changeGameplay - Jupiter Moons: Mecha - Prologue🤖
Development diary #11
Update from Developer - June During the last month, we worked very hard to add localization support to the game. You will be able to judge our results in a few days when we release a Demo update that will feature locali…
Store3 changesGameplayMaps - Jupiter Moons: Mecha - Prologue🤖
Development diary #10
News from Developer - May It has been another 3 weeks spent on game development, time goes really fast, I have to admit… We are in the middle of designing campaign maps for Prologue. For the prologue, there will not be…
Store4 changesFixMaps - Jupiter Moons: Mecha - Prologue🤖
Development diary #9
This time the dev diary is later than usual. Unfortunately, not much progress has been made with the game in March. We mostly worked on the graphic side of things. I hope next I will be able to show more new features we…
Store3 changesMapsGameplay - Jupiter Moons: Mecha - Prologue🤖
Development diary #8
Jupiter Moons: Mecha - Prologue - March Developer Update Hello future pilots, It’s been an incredibly exciting 2 months for Jupiter Moons: Mecha. As many of you know, we featured as part of the Steam Festival back at th…
Store5 changesGameplayWorkshop - Jupiter Moons: Mecha - Prologue🤖
YOU ARE AWESOME!
Dear Steam Players, The February Festival has been an amazing experience for our upcoming project. ːsteamhappyː We have released demo of “Jupiter Moons: Mecha - Prologue ” and we would like to say a BIG THANK YOU to all…
Store1 change




