Full notes
Full Jupiter Hell Classic update
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What changed
5 fixes0 additions0 changes0 removals
- UI and audio
- Performance
- Fixes
- Gameplay
fixedfix icon color for bio and missile launcher
fixedfix edge-case AI crash (medusas on map edge :P)
fixedexotic status of deagle fixed
fixedfixed demo ammunition requirements
fixedfix indestructible stuff in mephitic mines
Possibly the final set of fixes for this version, time to move on to develop 0.6.0!
lower badge requirement counts made less steep
drone color on minimap - green
fix icon color for bio and missile launcher
fix edge-case AI crash (medusas on map edge :P)
allow BTF modding with firestorm mod (fixes "biggest" assembly)
Jackhammer bumped to 7d3
exotic status of deagle fixed
fixed demo ammunition requirements
fix indestructible stuff in mephitic mines
Source
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