Full notes
Full Juno: New Origins update
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What changed
- Gameplay
- Fixes
- Balance
We just rolled out a smallish update to squash some pesky bugs introduced in the huge Last Dab update.
TWEAKS
Show list of crew members for selected craft in the in Active Crafts list.
Added support for setting the lock direction through vizzy on crafts that are loaded but not under the player's control
Substantially increased the strength of the night vision camera effect
BUG FIXES
Fixed a bug where the cargo bay doors would not open correctly on start if their disabled rotation was set via XML.
Fixed a bug where stationary, non-player crafts could fall through the surface of Brigo when approached by the player's craft.
Update state of astronauts to deceased when their craft is removed from the Active Crafts list.
Fixed a bug where the craft could experience orbit glitches when using a cargo bay with no base.
Updated the new rocket craft to no longer have legacy parachutes and have its Drood unassigned
Corrected a typo in the price calculation of the RTG, setting them to more realistic but still cheaper than real costs
Fixed an issue causing generators and RTGs to generate 1000 times as much power as they should
Fixed an error in the initialization of the slider text for the slant
Fixed a bug where the command disc gyro would not correctly initialize its gyro power and utilization on startup.
Improved error message when validating command disc without a battery fuel source.
Fixed bug with not being able to launch a craft in Planet Studio.
Source
Changelog.gg summarizes and formats this update. How we read updates.
