In this update7
Full notes
Full Junk Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Fixes
Junk Survivor changes
This update brings a massive expansion to the world of Junk Survivor along with sweeping balance improvements, new systems, and tons of new content. The Snow Biome has been expanded to its final planned size doubling the overall map size and now features tougher, more rewarding zombies. We’ve also introduced the foundation for new damage types, resistances, and deeper progression systems.
As always, we look forward to hearing your feedback!
🆕 New Content & Features
World & Exploration
Snow Biome expanded to its full release size, doubling the total map size.
5 new Points of Interest added to the Snow Biome.
Enemies & Combat
New Snow Biome zombies: tougher to kill but drop significantly better rewards.
Player Resistances System added to support upcoming new damage types.
Stamina system updated: stamina now decreases when using tools and weapons but also regenerates faster.
Loot & Items
63 new sellable/buyable books.
38 new melee quality drops.
66 new gun quality drops.
67 new gear quality drops.
New Platinum-tier Tools added.
64 new craftable recipes.
28 new component items added across crafting and progression.
Weight adjustments made across many items for better balance.
Crafting & Stations
New Salvage Station and complete salvage system allowing players to break down all gear, weapons, and tools.
Salvaging yields Parts, used to craft:
3 new Repair Kit skills, now tied directly to the salvage system.
Economy
Trader prices are now zone-dependent: higher-level zones offer lower prices.
🛠️ Fixes & Improvements
Fixed chicken animations when they are driven over.
Toolbox is now required to repair vehicles as intended.
Source
Changelog.gg summarizes and formats this update. How we read updates.
