What changed
1 fix2 additions0 changes0 removals
fixedChanged how the MODS deactivate to resolve an issue where the MOD would be off but the effect still on. (hopefully I didn't miss any of the items) Log book stats page changes fixed onion in camp aign fixed crow skin not changing back when using mouse added a candle in camp aign gamepad now working properly on garden minigame Lots of other little changes/fixes
addedAlso the game is almost complete. When I started making games 2 years ago and started messing around with my face i had from a spelunky sprite I made, I never thought I would become this big of a project, but i just kept adding stuff, and then after I rushed to release and realised I had made a terrible game that was to slow at the start (this version can be found on steam in the game properties/game versions & betas and selecting oldversionverybuggy) So i remade it, and now just over a year later, all the stuff I kept adding has become a crazy mess of overly complicated code structures I did while still learning, but also a great game.
addedThat said, im proud of what it became and this is what i plan on doing next: -Refine and add minigames -Add achievements for the minigames -Work on VS mode some more (I still havent tested it, If anyone wants to do a stream of themselves playing with a friend on VS mode with commentary, it would be very helpful) -Add more challenges
Jumping Steve changes
fixedChanged how the MODS deactivate to resolve an issue where the MOD would be off but the effect still on. (hopefully I didn't miss any of the items) Log book stats page changes fixed onion in camp aign fixed crow skin not changing back when using mouse added a candle in camp aign gamepad now working properly on garden minigame Lots of other little changes/fixes
addedAlso the game is almost complete. When I started making games 2 years ago and started messing around with my face i had from a spelunky sprite I made, I never thought I would become this big of a project, but i just kept adding stuff, and then after I rushed to release and realised I had made a terrible game that was to slow at the start (this version can be found on steam in the game properties/game versions & betas and selecting oldversionverybuggy) So i remade it, and now just over a year later, all the stuff I kept adding has become a crazy mess of overly complicated code structures I did while still learning, but also a great game.
addedThat said, im proud of what it became and this is what i plan on doing next: -Refine and add minigames -Add achievements for the minigames -Work on VS mode some more (I still havent tested it, If anyone wants to do a stream of themselves playing with a friend on VS mode with commentary, it would be very helpful) -Add more challenges
Changed how the MODS deactivate to resolve an issue where the MOD would be off but the effect still on. (hopefully I didn't miss any of the items) Log book stats page changes fixed onion in camp aign fixed crow skin not changing back when using mouse added a candle in camp aign gamepad now working properly on garden minigame Lots of other little changes/fixes
Also the game is almost complete. When I started making games 2 years ago and started messing around with my face i had from a spelunky sprite I made, I never thought I would become this big of a project, but i just kept adding stuff, and then after I rushed to release and realised I had made a terrible game that was to slow at the start (this version can be found on steam in the game properties/game versions & betas and selecting oldversionverybuggy) So i remade it, and now just over a year later, all the stuff I kept adding has become a crazy mess of overly complicated code structures I did while still learning, but also a great game.
I just really wish i had done several small projects first.
That said, im proud of what it became and this is what i plan on doing next: -Refine and add minigames -Add achievements for the minigames -Work on VS mode some more (I still havent tested it, If anyone wants to do a stream of themselves playing with a friend on VS mode with commentary, it would be very helpful) -Add more challenges
And thats it, thanks for reading.
Keep on Jumpin'