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Steam News6 April 20215y ago

Jumping Jax March community Update

Hello everyone! I am sure some of you noticed there was not a monthly update in March. We wanted to take the time to explain why, and what we are working on! Over the last month our team has grown massively.

Full notes

Full Jumping Jax update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello everyone!

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • Server
  • Events
  • UI and audio
addedOver the last month our team has grown massively. A lot of our time has gone into onboarding new team members. We have increased our bandwidth for modeling, textures, and dev work. So, while we are a bit slow right now, in the coming months we will be much faster than before!
addedwhat it takes to teach new players to bunny hop
addedhow the visual appeal can be consistent and add value to the gameplay
changedThe leaderboard system has some bugs, we have been working with Valve to diagnose what is going wrong. We are aware how game-breaking these are and they are TOP priority right now. It is looking very likely we will have to create and host our own custom server to handle leaderboards, which will be a longer effort sadly.
addedFinalizing the collectible system and adding in rewards for them
changedThe level editor has been low on our priority list, but it will see some UI reworks and extra features after the rest of the core features are done

Jumping Jax changes

addedOver the last month our team has grown massively. A lot of our time has gone into onboarding new team members. We have increased our bandwidth for modeling, textures, and dev work. So, while we are a bit slow right now, in the coming months we will be much faster than before!
addedwhat it takes to teach new players to bunny hop
addedhow the visual appeal can be consistent and add value to the gameplay
changedThe leaderboard system has some bugs, we have been working with Valve to diagnose what is going wrong. We are aware how game-breaking these are and they are TOP priority right now. It is looking very likely we will have to create and host our own custom server to handle leaderboards, which will be a longer effort sadly.
addedFinalizing the collectible system and adding in rewards for them

I am sure some of you noticed there was not a monthly update in March. We wanted to take the time to explain why, and what we are working on!

Over the last month our team has grown massively. A lot of our time has gone into onboarding new team members. We have increased our bandwidth for modeling, textures, and dev work. So, while we are a bit slow right now, in the coming months we will be much faster than before!

We’ve taken a good hard look at the way our tutorials and levels have been structured, and we’ve completely redone all of the levels after Hop 2 and scrapped most of them. Our goal is to really hone in on:

  • what it takes to teach new players to bunny hop

  • what we can do to make the game more enjoyable for the speed running community

  • how the visual appeal can be consistent and add value to the gameplay

So, with that being said, you will be seeing massive level reworks coming out alongside code updates to be more speed runner friendly.

We have been taking feedback very seriously, so if you have any to provide please join the Community Discord.

Features we are planning to implement/improve in the next couple of patches:

  1. The leaderboard system has some bugs, we have been working with Valve to diagnose what is going wrong. We are aware how game-breaking these are and they are TOP priority right now. It is looking very likely we will have to create and host our own custom server to handle leaderboards, which will be a longer effort sadly.

  2. Finalizing the collectible system and adding in rewards for them

  3. Portals need some love. They have several bugs and quality of life fixes to make them more enjoyable to use

  4. The level editor has been low on our priority list, but it will see some UI reworks and extra features after the rest of the core features are done

If you want to see what dev work is slated to be done, you can see our roadmap here: https://github.com/CaosCreations/JumpingJax/projects/1

Source

Steam News / 6 April 2021

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