What changed
4 fixes1 addition4 changes0 removals
- Performance
- UI and audio
- Gameplay
- Fixes
addedThis is a bug fixing and optimization update over 9.1 as well as some polish to latest features. IMPORTANT: To avoid any possible configuration problems please delete your config.ini file in Documents/Paragon (or ~/.paragon on Linux) and start Paragon at least once so it generates a new one with the latest changes. About old saves: Due to the way LUA information is saved we cannot guarantee that older saves will work with new updates. The way LUA data is stored even a single variable change or sometimes an asset update could actually break older saves. This is a big issue that we are planning to address as soon as possible. Summary of changes: Game:
changedOptimization pass for loading times and game
changedUI:
changedDefault look around controls changed to SHIFT + WSAD
changedMinor adjustments to UI
fixedFixed crash caused by some projectile types
Jumpdrive changes
addedThis is a bug fixing and optimization update over 9.1 as well as some polish to latest features. IMPORTANT: To avoid any possible configuration problems please delete your config.ini file in Documents/Paragon (or ~/.paragon on Linux) and start Paragon at least once so it generates a new one with the latest changes. About old saves: Due to the way LUA information is saved we cannot guarantee that older saves will work with new updates. The way LUA data is stored even a single variable change or sometimes an asset update could actually break older saves. This is a big issue that we are planning to address as soon as possible. Summary of changes: Game:
changedOptimization pass for loading times and game
changedUI:
changedDefault look around controls changed to SHIFT + WSAD
changedMinor adjustments to UI
This is a bug fixing and optimization update over 9.1 as well as some polish to latest features.
IMPORTANT
To avoid any possible configuration problems please delete your config.ini file in Documents/Paragon (or ~/.paragon on Linux) and start Paragon at least once so it generates a new one with the latest changes.
About old saves
Due to the way LUA information is saved we cannot guarantee that older saves will work with new updates. The way LUA data is stored even a single variable change or sometimes an asset update could actually break older saves. This is a big issue that we are planning to address as soon as possible.
Summary of changes
Game:
UI:
Default look around controls changed to SHIFT + WSAD
Minor adjustments to UI
Holding "S" (decelerate key) while in transit speed 2 will drop speed to 1
Transit drop speed respects Joystick axes motion
Fixes:
Fixed crash caused by some projectile types
Fixed crash caused by planetrings effect
Fixed issue causing shield to not be visible
Fixed inconsistencies in irradiance lighting between different types of models