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Steam News19 July 201411y ago

Alpha 8 Preview Live

Summary of Changes: Art: New ships New cockpits New megastation hangar and re-modeled exterior Game: New Transit visual effects (active when post-processing is enabled) Better ship thruster visual effects Lighting chang

Full notes

Full Jumpdrive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes7 additions3 changes1 removal
  • Gameplay
  • UI and audio
  • Performance
  • Fixes
addedNew ships
addedNew cockpits
addedNew megastation hangar and re-modeled exterior
addedNew Transit visual effects (active when post-processing is enabled)
addedNew effects system with OpenGL 3.1 support
changedShips and stations moved over to pattern based paint markings system

Jumpdrive changes

addedNew ships
addedNew cockpits
addedNew megastation hangar and re-modeled exterior
addedNew Transit visual effects (active when post-processing is enabled)
addedNew effects system with OpenGL 3.1 support

Summary of Changes: Art:

  • New ships

  • New cockpits

  • New megastation hangar and re-modeled exterior

Game:

  • New Transit visual effects (active when post-processing is enabled)

  • Better ship thruster visual effects

  • Lighting changes

  • New effects system with OpenGL 3.1 support

  • Ships and stations moved over to pattern based paint markings system

AI:

  • New AI now handles all docking actions

  • Lots of AI improvements and moving NPC ships to new AI

  • Disabled piracy status on ship-ship collisions

UI:

  • Better crosshair and lock reticle

  • Autopilot/Comms UI changes

Fixes:

  • Fixed an issue causing crash when exiting hyperspace

  • Fixed issue causing messages to repeat in message log

  • Fixed instability issues caused by dlls with mixed visual studio versions

  • Fixed crash caused by perlin noise functions overflowing

  • Fixed crash caused by NPCs trying to fly around invalid bodies

Source

Steam News / 19 July 2014

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