Full notes
Full Jump Off The Bridge update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Jump Off The Bridge changes
It's been five years since I released the game onto Steam. A lot has changed. The game has changed, and I myself have changed. It has been some time since I've released an update, but I've been chiseling away at it. Some days I want to give up, and quit, but I think that's natural. Sometimes I'm anxious about the time I've taken, but every time I sit down to do something, I learn a little more, and take a couple more steps. I'm happy I made it here, wherever this place is. I don't know how long it will take until I release my update, but I care less about that now. As long as I enjoy what I make, that's really all that matters. Thanks for a fun five years! I hope your life is going well. I'm having fun, more than I've had in the past. It's been stressful, but I wouldn't trade it for anything. I'll see you when I see you, keep walking.
-Sincerely Cody Penn
Menu Overhaul:
Levels now show a preview on menu screen:
Hardmode entering a level:
Level Previews:
Flying Buffalo:
Earthquake:
Self-Hate:
Update of the first prototype Jump Off The Bridge Level:
Here's the first one for comparison: Here's the V1.0 bridge:
Spider's Den: Banana Tree: 996:
Other Previews:
Thanks for your support,
Thank you everyone who's supported, and been interested in my strange little game. It's come a long way, and I'm looking forward to sharing it with you. Until then, good luck.
I always like seeing behind the veil of what developer's studios/offices look like. Here's mine, quite chaotic like my game:
Discord: https://discord.gg/fpAHfyT
Patreon: https://www.patreon.com/codypenn
Youtube: https://www.youtube.com/@c0dy821
Email: jumpoffthebridgex@gmail.com
Source
Changelog.gg summarizes and formats this update. How we read updates.
