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Steam News31 March 20263mo ago

Game Version 0.2.0 Demo Live

Version 0.2.0 Demo is now available πŸŽ‰ PREVIOUS VERSION DEMO SAVES WILL BE BROKEN πŸ™‡ This will be the last time game save backwards compatibility will be completely broken.

In this update1

Full notes

Full Jump Harder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions2 changes0 removals
  • Compatibility
  • Gameplay
  • Balance
  • UI and audio
addedVersion 0.2.0 Demo is now available πŸŽ‰This will be the last time game save backwards compatibility will be completely broken. I have a new system and plans in place for updates to take care of this issue in the future.
addedVersion 0.2.0 Demo is now available πŸŽ‰Core Systems & Mechanics Power Core and Wind Key mechanics added (buy/find these to progress through the game) General world generation improvements and streamlining Fire Platform rework with new patterns World clock syncing all dangerous platform activities like fire vents, smash blocks, etc All platforms are generated at random rotations in 90Β° increments
changedVersion 0.2.0 Demo is now available πŸŽ‰Balance Starting areas are less punishing Starting stamina increased ~10% Zones are bigger (more platforms, more area) & have more resources Demo world expanded to cover an additional zone Ability upgrade stats and costs reworked
changedVersion 0.2.0 Demo is now available πŸŽ‰Polish Performance increases with better world streaming implementation World lighting and shadow improvements Visual and model reworks across most platforms and other entities Audio updates throughout

Jump Harder changes

addedThis will be the last time game save backwards compatibility will be completely broken. I have a new system and plans in place for updates to take care of this issue in the future.
addedCore Systems & Mechanics Power Core and Wind Key mechanics added (buy/find these to progress through the game) General world generation improvements and streamlining Fire Platform rework with new patterns World clock syncing all dangerous platform activities like fire vents, smash blocks, etc All platforms are generated at random rotations in 90Β° increments
changedBalance Starting areas are less punishing Starting stamina increased ~10% Zones are bigger (more platforms, more area) & have more resources Demo world expanded to cover an additional zone Ability upgrade stats and costs reworked
changedPolish Performance increases with better world streaming implementation World lighting and shadow improvements Visual and model reworks across most platforms and other entities Audio updates throughout

Version 0.2.0 Demo is now available πŸŽ‰

PREVIOUS VERSION DEMO SAVES WILL BE BROKEN πŸ™‡

This will be the last time game save backwards compatibility will be completely broken. I have a new system and plans in place for updates to take care of this issue in the future.

It's been a while and this is a big update! Now's a great time to try the demo if you haven't yet ❀️

  • Core Systems & Mechanics

    • Power Core and Wind Key mechanics added (buy/find these to progress through the game)

    • General world generation improvements and streamlining

    • Fire Platform rework with new patterns

    • World clock syncing all dangerous platform activities like fire vents, smash blocks, etc

    • All platforms are generated at random rotations in 90Β° increments

  • Balance

    • Starting areas are less punishing

    • Starting stamina increased ~10%

    • Zones are bigger (more platforms, more area) & have more resources

    • Demo world expanded to cover an additional zone

    • Ability upgrade stats and costs reworked

  • Polish

    • Performance increases with better world streaming implementation

    • World lighting and shadow improvements

    • Visual and model reworks across most platforms and other entities

    • Audio updates throughout

Source

Steam News / 31 March 2026

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