Full notes
Full Jump Gunners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Performance
Jump Gunners changes
Hi fellow Jump Gunners, 1.4 is now live and brings a near total overhaul to the game. The update features feedback from the player community and from the hundreds of multiplayer rounds played live at GDC and EGX. Here are the major highlights:
BOT AI players for selected game modes
Horde mode, survive against waves of AI players for as long as you can
Tons of new levels added and existing levels re-balanced
Weapon re-balances across the board, and increased bullet collision accuracy
Major camera tracking improvements
Gameplay re-balancing, fixed a lot of issues with the overall game feel
Major performance updates, faster level load times
Tons of bug fixes
More hats of course!
For a more detailed description, please check the patch notes in the discussion forums. If you have any issues, feedback or suggestions for new features, as always please get in touch or post on the discussion forums, I am always keen to hear from the players! Now, work begins on the Xbox and PS4 versions, which should be coming soon. Stay tuned for more updates as we enter the console certification process. Happy Jump Gunning!
Source
Changelog.gg summarizes and formats this update. How we read updates.
