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Steam News13 June 20206y ago

v1.98 is live!

v1.98 is here and that means that Juiced has finally reached its conclusion! The foundations for this project date back to 2008, when I drew the first sprites for Tiko and the acorn enemy.

Full notes

Full Juiced! update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions3 changes0 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Performance
addedFirst let me tell you what's new in this version, then I'll reveal what to expect in the near future.
fixedv1.98v1.98 adds the final Aleb bosses to the Epilogue. Some final cutscenes and the credits were added. The dialogue system received an update and the speech balloons now have tails! Some sprites had a little make-over and tons of bugs were fixed. Time Trial and YOLO mode now are a little more "premium". You unlock the corresponding Time Trial after beating a level. YOLO mode is unlocked after finishing the Epilogue. Also, after beating the Epilogue, a new "dashboard" is unlocked that can be viewed in the pause menu. This will show your stats on fruit, enemies and coins and the ones still available in the current room. Check this dashboard at the end of every room to check if you collected everything for a score of 50.000 points.
addedFUTURE PLANSSo, what's next? Well, sadly there's no new content or levels planned. v1.99 will focus mostly on bug fixing and tweaking.
changedFUTURE PLANSLocalization
changedFUTURE PLANSHowever, I'm happy to announce a SPANISH and DUTCH version are on their way! This means ALL dialog and in game text will be translated in these languages. If you'd like to contribute and provide an extra language: YES PLEASE! I don't have the means to pay you for it...but you will be credited for your hard work of course! If you're interested, please send an email to support@juicedthegame.net including a small background of your job history/skills so I'll know you'll be up for the job.
changedFUTURE PLANSSecond, I'm very excited to start working on the Nintendo Switch version. I received the necessary hardware and software so I'm ready to start building. I will keep you updated on the proces on social media.

Juiced! changes

addedFirst let me tell you what's new in this version, then I'll reveal what to expect in the near future.
fixedv1.98 adds the final Aleb bosses to the Epilogue. Some final cutscenes and the credits were added. The dialogue system received an update and the speech balloons now have tails! Some sprites had a little make-over and tons of bugs were fixed. Time Trial and YOLO mode now are a little more "premium". You unlock the corresponding Time Trial after beating a level. YOLO mode is unlocked after finishing the Epilogue. Also, after beating the Epilogue, a new "dashboard" is unlocked that can be viewed in the pause menu. This will show your stats on fruit, enemies and coins and the ones still available in the current room. Check this dashboard at the end of every room to check if you collected everything for a score of 50.000 points.
addedSo, what's next? Well, sadly there's no new content or levels planned. v1.99 will focus mostly on bug fixing and tweaking.
changedLocalization
changedHowever, I'm happy to announce a SPANISH and DUTCH version are on their way! This means ALL dialog and in game text will be translated in these languages. If you'd like to contribute and provide an extra language: YES PLEASE! I don't have the means to pay you for it...but you will be credited for your hard work of course! If you're interested, please send an email to support@juicedthegame.net including a small background of your job history/skills so I'll know you'll be up for the job.

v1.98 is here and that means that Juiced has finally reached its conclusion! The foundations for this project date back to 2008, when I drew the first sprites for Tiko and the acorn enemy. And it's been a hell of a ride and I'm both sad and happy to have reached its end!

First let me tell you what's new in this version, then I'll reveal what to expect in the near future.

v1.98

v1.98 adds the final Aleb bosses to the Epilogue. Some final cutscenes and the credits were added. The dialogue system received an update and the speech balloons now have tails! Some sprites had a little make-over and tons of bugs were fixed. Time Trial and YOLO mode now are a little more "premium". You unlock the corresponding Time Trial after beating a level. YOLO mode is unlocked after finishing the Epilogue. Also, after beating the Epilogue, a new "dashboard" is unlocked that can be viewed in the pause menu. This will show your stats on fruit, enemies and coins and the ones still available in the current room. Check this dashboard at the end of every room to check if you collected everything for a score of 50.000 points.

At the bottom of this post is a full list of changes.

FUTURE PLANS

So, what's next? Well, sadly there's no new content or levels planned. v1.99 will focus mostly on bug fixing and tweaking.

Localization

However, I'm happy to announce a SPANISH and DUTCH version are on their way! This means ALL dialog and in game text will be translated in these languages. If you'd like to contribute and provide an extra language: YES PLEASE! I don't have the means to pay you for it...but you will be credited for your hard work of course! If you're interested, please send an email to support@juicedthegame.net including a small background of your job history/skills so I'll know you'll be up for the job.

Nintendo Switch

Second, I'm very excited to start working on the Nintendo Switch version. I received the necessary hardware and software so I'm ready to start building. I will keep you updated on the proces on social media.

Paid version

Third, Juiced will not remain free...WHAT? Of course, if you already own the game, it will stay free. And it won't be expensive, I'm looking at somewhere <5 euros. After all this hard work I finally finished this game and I would like to stay true to its value. So after years of expanding, testing and bug fixing I think the current version is good enough to be paid for. Also, people will expect more from a game that they have to pay for and I think Juiced will fulfill these expectations. I'm not sure when I'll make this change, probably after fixing the bugs in this version.

That's it! Please keep reporting bugs to support@juicedthegame.net so I can keep improving the game!

Full list of changes v1.98:

-Epilogue 100% complete! Game is now finished! -Connected gamepad will be automatically recognized and used as input -Time trial mode is now unlocked after finishing a level on any score (unless you already played it) -YOLO mode is now unlocked after finishing the Epilogue (unless you already played it) -Made it more clear that health regenerates during first Qhaen boss in Epilogue -Small improvements to the dialog system -Totem pole enemy now animates -Android now also has a pause button on screen (since most modern phones ditched their buttons) -[Steam] Added 4 more achievements -[Bug fix] Enemy count in lvl 8 was off which made it impossible to get 50 000 points -[Bug fix] Skipping the savepoint could result in a softlock in lvl 9, room 3 -[Bug fix] Scarab beetles in lvl 9 could get stuck in blocks -[Bug fix] Game could crash on Kyo's first encounter in lvl 10 -[Bug fix] Homing missiles sometimes failed to hit certain enemies -[Bug fix] Crabbies would stop eating seaweed if outside view in lvl 11 resulting in a softlock -[Bug fix] Enemy count in lvl 11 was off which made it impossible to get 50 000 points -[Bug fix] Enemy count in lvl 13 was off which made it impossible to get 50 000 points -Lots of smaller bug fixes and tweaks

Source

Steam News / 13 June 2020

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