Full notes
Full Judofuri update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone, First of all, thank you for all the kind comments and positive reviews on the game! It was lovely seeing your messages sharing the positive experiences you had with your families and friends over the end of the year.
What changed
- Gameplay
- Performance
- UI and audio
- Workshop
Judofuri changes
Here is a first patch addressing some of the main bugs/issues. Keep those bug reports coming in the Steam discussion threads, they are all very helpful!
There are a few more updates planned, with a focus on quality of life and improving design issues in some mini-games (looking at you, Fruit Basket!).
Here’s a list of the most notable improvements for this current patch. Wishing you a happy new year!
pataya
Miscellaneous
Fixed the crash occurring in the Mini-games selection menu.
Enabled the option to play all 20 mini-games in a single game.
Added an option to turn VSync on or off in the graphics settings.
The Blender
Reworked the difficulty curve to increase the pacing a little.
The resolution animation now plays increasingly faster for the same purpose.
Mini-golf
Fixed an issue where a hammer was hiding the final hole.
Punching bag
Fixed an issue where the HUD for the amount of impulses left would not appear properly.
Hurdle race
Performance improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
