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Steam News22 April 20262mo ago

Courtroom Flow & Evidence Clarity Update

Patch Notes Description (EN) This update focuses on making investigations clearer, reducing confusion, and improving pacing across all cases.

In this update1

Full notes

Full Judge SIM update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions4 changes1 removal
  • Gameplay
  • UI and audio
changedPatch Notes Description (EN)Improved contradiction flow reliability so evidence checks are deterministic and no longer behave inconsistently in identify/contrast actions.
addedPatch Notes Description (EN)Added visible “current statement” context during testimony to make it clear which line is being challenged.
addedPatch Notes Description (EN)Added case-level clue progress in the Evidence panel (X/Y) so players can quickly see whether clues are still missing.
addedPatch Notes Description (EN)Added hidden clue metadata coverage across cases so clue discovery is consistently available in investigations.
changedPatch Notes Description (EN)Reworked decision panel layout to separate status/feedback from action controls, preventing important buttons from being pushed out of view.
changedPatch Notes Description (EN)Increased contradiction feedback display time for readability and adjusted feedback card sizing.

Judge SIM changes

changedImproved contradiction flow reliability so evidence checks are deterministic and no longer behave inconsistently in identify/contrast actions.
addedAdded visible “current statement” context during testimony to make it clear which line is being challenged.
addedAdded case-level clue progress in the Evidence panel (X/Y) so players can quickly see whether clues are still missing.
addedAdded hidden clue metadata coverage across cases so clue discovery is consistently available in investigations.
changedReworked decision panel layout to separate status/feedback from action controls, preventing important buttons from being pushed out of view.

Patch Notes Description (EN)

This update focuses on making investigations clearer, reducing confusion, and improving pacing across all cases.

  • Expanded the mandatory contradiction system beyond the first cases, including clearer progress tracking and better guidance on what remains unresolved.

  • Improved contradiction flow reliability so evidence checks are deterministic and no longer behave inconsistently in identify/contrast actions.

  • Added visible “current statement” context during testimony to make it clear which line is being challenged.

  • Kept key contradiction objectives visible into deliberation, with a dedicated deliberation phase label for better phase awareness.

  • Added case-level clue progress in the Evidence panel (X/Y) so players can quickly see whether clues are still missing.

  • Added hidden clue metadata coverage across cases so clue discovery is consistently available in investigations.

  • Reworked decision panel layout to separate status/feedback from action controls, preventing important buttons from being pushed out of view.

  • Increased contradiction feedback display time for readability and adjusted feedback card sizing.

  • Simplified testimony action UI by removing low-value/confusing judge action buttons.

  • Updated courtroom panel proportions and evidence-area readability to improve information density and reduce visual clutter.

Source

Steam News / 22 April 2026

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