In this update1
Full notes
Full Judge SIM update
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What changed
- Gameplay
- UI and audio
Judge SIM changes
Patch Notes Description (EN)
This update focuses on making investigations clearer, reducing confusion, and improving pacing across all cases.
Expanded the mandatory contradiction system beyond the first cases, including clearer progress tracking and better guidance on what remains unresolved.
Improved contradiction flow reliability so evidence checks are deterministic and no longer behave inconsistently in identify/contrast actions.
Added visible “current statement” context during testimony to make it clear which line is being challenged.
Kept key contradiction objectives visible into deliberation, with a dedicated deliberation phase label for better phase awareness.
Added case-level clue progress in the Evidence panel (X/Y) so players can quickly see whether clues are still missing.
Added hidden clue metadata coverage across cases so clue discovery is consistently available in investigations.
Reworked decision panel layout to separate status/feedback from action controls, preventing important buttons from being pushed out of view.
Increased contradiction feedback display time for readability and adjusted feedback card sizing.
Simplified testimony action UI by removing low-value/confusing judge action buttons.
Updated courtroom panel proportions and evidence-area readability to improve information density and reduce visual clutter.
Source
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